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Chaos (28 Tutorials)

Alembic Pipeline Workflow for V-Ray in Maya

Alembic Pipeline Workflow for V-Ray in Maya

February 5, 2016

Here is another awesome tutorial from MAXDEPTH!

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V-Ray for NUKE – Quick Start: Lighting

V-Ray for NUKE – Quick Start: Lighting

January 18, 2016

This video takes a look at the V-Ray lights in V-Ray for NUKE.

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V-Ray for NUKE – Quick Start: Geometry

V-Ray for NUKE – Quick Start: Geometry

January 18, 2016

Learn how to load in new geometry file formats and how they compare to the original file formats that are provided within Nuke.  We'll also take a look at the vrmesh and V-Ray proxy node.

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V-Ray for NUKE – Quick Start: Materials and Textures

V-Ray for NUKE – Quick Start: Materials and Textures

January 18, 2016

Learn about V-Ray for NUKE’s ability to generate a rendered element.  We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.

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V-Ray for NUKE – Quick Start

V-Ray for NUKE – Quick Start

January 12, 2016

Learn how to set up and render a simple scene in NUKE using V-Ray.

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RealFlow: Water Displacement – Space Pyramid Rise

RealFlow: Water Displacement – Space Pyramid Rise

January 7, 2016

In this tutorial, Niall Horn provides a step-by-step breakdown for his awesome Space Pyramid shot. Here you will learn how RealFlow is used alongside 3ds Max, Krakatoa, Frost, After Effects and Vray.

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Setting up a Remote Dongle Server for V-Ray

Setting up a Remote Dongle Server for V-Ray

November 16, 2015

“If you’re a V-Ray user, there’s no doubt you get a bit paranoid about losing your dongle, especially when out in public.” – Dave Gigard

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V-Ray 3.0 Render Elements & After Effects

V-Ray 3.0 Render Elements & After Effects

November 16, 2015

Paul Hatton takes a look at V-Ray’s render elements and how to composite them into After Effects.

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Nakagin Photoreal Road Tutorial

Nakagin Photoreal Road Tutorial

November 10, 2015

Bertrand Benoit explains how he created the realistic road material in his Nakagin Capsule Tower series.  Software used: 3ds Max, V-Ray.

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Multipass Rendering in VrayForC4d

Multipass Rendering in VrayForC4d

January 29, 2015

This tutorial from Mograph+ talks about multipass rendering in VrayForC4d using its powerful multipass manager.

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Set up Ray Switching in Seconds by Using a VRay Ray Switcher Script

August 29, 2014

Ray switching is a quick way to save time on renders, and you can do that quickly with the VRay Ray Switcher.

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Creating an Island Environment in Blender

Creating an Island Environment in Blender

July 25, 2014

This is a 3 part tutorial on how to create an island environment using Blender 2.6 and Chaos Group V-Ray.  It’s a long and complicated process, but the end result is stunning!

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