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Effects (326 Tutorials)

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

December 27, 2012

Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

December 27, 2012

Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

December 27, 2012

Post at CGtuts+: “Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.”

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Using Advanced fractures with Pulldownit in MAYA

Using Advanced fractures with Pulldownit in MAYA

November 26, 2012

Showing how to control the way an object fractures with pulldownit plugin in MAYA.

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Create Cool Lighting Effects in Avid with BCC Lens Flare 3D

Create Cool Lighting Effects in Avid with BCC Lens Flare 3D

November 21, 2012

Using Boris Continuum Complete’s powerful Lens Flare 3D filter, Kevin P. McAuliffe shows you how to set up lighting effects in your favorite Avid video editing system. First, Kevin demonstrates how to create multiple lights that blink automatically. Then, he combines BCC Extruded Text with BCC Lens Flare 3D to create a starting title sequence.

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Trapcode Mir – Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

Trapcode Mir – Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

October 12, 2012

Post at Red Giant TV: Aharon Rabinowitz shows you how to take Trapcode Mir in a whole new direction using Amplitude Layers. You'll learn to create looping animation, cityscapes, audio-triggered displacement and more. 

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Creating Faux Shadows in Adobe After Effects by Eran Stern

Creating Faux Shadows in Adobe After Effects by Eran Stern

September 25, 2012

Shadows sell the illusion that we are really in 3D space. This lesson demonstrates how to add depth to our scene with shadow effects. You'll also learn how to save the effects as an animation preset so they can be reused and matched to each element.

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Depth of Field with Trapcode Mir

Depth of Field with Trapcode Mir

August 9, 2012

In this QuickTip, Learn how to simulate stunning depth of field effects with a few great tips from Dino Muhic. Check out Dino's work at DinoMuhic.com

 

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Luca Visual FX Training Series: Film Leaders

Luca Visual FX Training Series: Film Leaders

July 30, 2012

Kes Akalaonu / NLE Ninja introduces you to Luca Visual Effects'Film Leaders works in After Effects, Final Cut Pro, and Motion using the Noise Industries FxFactory Engine.

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Ocean Water Effect presentation by Aharon Rabinowitz

Ocean Water Effect presentation by Aharon Rabinowitz

October 4, 2011

Aharon Rabinowitz shows you how to create this ocean scene in Adobe After Effects with only the tools found in AE.

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Red Giant Quicktip #15: Trapcode Form City

Red Giant Quicktip #15: Trapcode Form City

June 27, 2011

In this Quicktip, Aharon Rabinowitz shows you how using Depth Maps to displace Trapcode Form particles can be used to create a 3D Point Cloud Representation of a city.  This tutorial was inspired by the brilliant Trapcode Form work of Jeremy Cox at Imaginary Forces, for the film “Terminator: Salvation.”

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