Maya Monday (96 Tutorials)
Maya 2017 – Your first day in Maya
March 27, 2017
This tutorial explains how to maneuver in Maya 2017, how to make primitives and text, and learn about the major interface sections of Maya 2017. There are new features like the Arnold renderer from Solidangle that are also covered in this video. This was featured in Maya Monday: Opening Maya For the First Time.
Maya Tutorial for Beginners 2016 | 2017
March 27, 2017
Get comfy with the new tools and user interface items in Maya 2016 or 2017. Learn how to create polygon and texture models, and light a scene, then finally how to render your scene. Featured in Maya Monday: Opening Maya For the First Time

Cut Smooth Holes Without Boolean in Maya Easy in Maya
March 27, 2017
In this video, 3DGameArt shows Maya users the method of cutting smooth holes in your mesh without boolean easily. Cutting holes is so important when modeling. Featured in the article, Maya Monday: 5 Modeling Tutorials for Beginners

Polygon Modeling a Vase in Maya
March 27, 2017
A quick tutorial explaining how to model a basic vase using polygon primitives.This was featured in Maya Monday: 5 Modeling Tutorials for Beginners.
Easy Hand Modeling Tutorial in Maya
March 27, 2017
Another from Alex Cheparev, check out this very simple hand modeling workflow. Alex uses box modeling and simple polygon tools within Maya 2016. This was featured with Maya Monday: 5 Modeling Tutorials for Beginners.

Maya Monday: mental ray vs. Arnold for Maya + Other Renderers
March 20, 2017
In Maya 2017, Autodesk has replaced NVIDIA’s mental ray with Arnold for Maya software. mental ray is no longer being licensed by Autodesk. This is really only a problem if you’re opening older projects or want to follow an older tutorial that uses it.