Maya Monday (94 Tutorials)

The Common USD Plug-in for Maya #MayaMonday
August 19, 2019
Autodesk is working with Animal Logic, Luma Pictures, and Pixar to combine all the Maya USD projects into a common USD integration in Maya. Coming soon!

The Bifrost Graph Editor: Tutorial Roundup #MayaMonday
August 12, 2019
Bifrost Graph, new for Maya 2018+, is “a portable, visual, node-based way to design, build, and test custom behavior”. Download it for free.

Crystal or Glass Shaders for Maya #mayamonday
June 17, 2019
Arvid Schneider is talking about how to create a realistic looking crystal using procedural techniques, with focus on the unique challenges he comes across.

Maya Monday: Useful Scripts & Tools
May 13, 2019
A few useful scripts and tools can really help speed up your workflow. These scripts and tools automate time-consuming tasks, in particular. Free Useful Script Automatically Finds Hard Edges In…

Maya Monday: V-Ray Next for Maya Tutorials
May 6, 2019
V-Ray Next for Maya Tutorials! V-Ray Next for Maya brings speed, quality, power, creative control and smart integrations to your workflow.

Hidden Maya Tricks to Speed Up Your Workflow #MayaMonday
April 29, 2019
These are not necessarily hidden but often overlooked by artists, even those artists who have been using Maya for years. Get out your notebooks and pens!

Maya Monday: Autodesk 2019 M&E Showreel
April 15, 2019
This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.

Maya Monday: Maya Freebies Galore, including Scripts, Tools, and more
April 1, 2019
Here are some great Maya Freebies including free rigs, scripts, and tools… all for your modeling pleasure. Everyone likes free stuff, right?

Maya Monday: The Arnold GPU Public Beta with Arvid Schneider, Greyscalegorilla
March 25, 2019
The Arnold GPU public beta last week, with the release of Arnold v5.3. Arnold GPU gives artists the ability to switch between CPU and GPU rendering easily.

Maya Monday: More MASH Tutorials for Maya 2018
October 8, 2018
There have been loads of fun and interesting tutorials dealing with MASH nodes, Maya’s motion graphics engine, that have come out in the last few months. Here’s a sampling of what you can do with MASH in Maya 2018.

Maya Monday: Edit Mesh Menu and Face Menu in Maya
August 27, 2018
Mike Hermes has a new Deep Dive video out this week where he goes into the Edit Mesh / Face menu and the tools in the menu: Assign Invisible Face, Duplicate Face, Extract Face, Poke Face and Wedge tool.

Maya Monday: Character Rigging in Maya
August 13, 2018
Today our focus is on Character Rigging with a freebie called mGear, to make your rigging workflow simpler. Then watch a huge series on character rigging in Maya.

Maya Monday: Pixar’s RenderMan Version 22 is Now Available, Free Download, Tutorial
July 23, 2018
RenderMan 22 came out last week. Learn about the new features, and download it free for non-commercial use. Plus, a tutorial and a link to more software that you can download from Pixar.

Maya Monday: More Redshift and Maya
July 6, 2018
A couple of weeks ago we featured a tutorial series from the Redshift channel about working with Redshift and Maya. We’re expanding on this and moving onto other tutorials out there.

Maya Monday: Texturing a Fire Hydrant with Substance Designer and Maya
June 18, 2018
This week on Maya Monday we’re featuring some tutorials by Arvid Schneider about creating a realistic paint, brass, and rust texture with Substance Designer. He has it split into 4 tutorials, because it’s long, These first 4 tutorials are essentially part 1, and part 2 will talk about the shader and rendering it with Arnold in Maya. The fire hydrant model available on Arvid’s patron page and info about that is in the first video.