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Maya Monday (94 Tutorials)

common USD Maya Monday

The Common USD Plug-in for Maya #MayaMonday

August 19, 2019

Autodesk is working with Animal Logic, Luma Pictures, and Pixar to combine all the Maya USD projects into a common USD integration in Maya. Coming soon!

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Maya Monday Bifrost Graph

The Bifrost Graph Editor: Tutorial Roundup #MayaMonday

August 12, 2019

Bifrost Graph, new for Maya 2018+, is “a portable, visual, node-based way to design, build, and test custom behavior”. Download it for free.

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Maya Monday

Crystal or Glass Shaders for Maya #mayamonday

June 17, 2019

Arvid Schneider is talking about how to create a realistic looking crystal using procedural techniques, with focus on the unique challenges he comes across.

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Maya Monday

Maya Monday: Useful Scripts & Tools

May 13, 2019

A few useful scripts and tools can really help speed up your workflow. These scripts and tools automate time-consuming tasks, in particular. Free Useful Script Automatically Finds Hard Edges In…

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Maya Monday

Maya Monday: V-Ray Next for Maya Tutorials

May 6, 2019

V-Ray Next for Maya Tutorials! V-Ray Next for Maya brings speed, quality, power, creative control and smart integrations to your workflow. 

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Maya Monday

Hidden Maya Tricks to Speed Up Your Workflow #MayaMonday

April 29, 2019

These are not necessarily hidden but often overlooked by artists, even those artists who have been using Maya for years. Get out your notebooks and pens!

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Autodesk Reel 2019

Maya Monday: Autodesk 2019 M&E Showreel

April 15, 2019

This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.

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Maya Monday

Maya Monday: Maya Freebies Galore, including Scripts, Tools, and more

April 1, 2019

Here are some great Maya Freebies including free rigs, scripts, and tools… all for your modeling pleasure. Everyone likes free stuff, right?

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The Arnold GPU public beta

Maya Monday: The Arnold GPU Public Beta with Arvid Schneider, Greyscalegorilla

March 25, 2019

The Arnold GPU public beta last week, with the release of Arnold v5.3. Arnold GPU gives artists the ability to switch between CPU and GPU rendering easily.

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Maya Monday: More MASH Tutorials for Maya 2018

Maya Monday: More MASH Tutorials for Maya 2018

October 8, 2018

There have been loads of fun and interesting tutorials dealing with MASH nodes, Maya’s motion graphics engine, that have come out in the last few months. Here’s a sampling of what you can do with MASH in Maya 2018.

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Maya Monday: Edit Mesh Menu and Face Menu in Maya

Maya Monday: Edit Mesh Menu and Face Menu in Maya

August 27, 2018

Mike Hermes has a new Deep Dive video out this week where he goes into the Edit Mesh / Face menu and the tools in the menu: Assign Invisible Face, Duplicate Face, Extract Face, Poke Face and Wedge tool.

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Maya Monday: Character Rigging in Maya

Maya Monday: Character Rigging in Maya

August 13, 2018

Today our focus is on Character Rigging with a freebie called mGear, to make your rigging workflow simpler. Then watch a huge series on character rigging in Maya.

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Maya Monday: Pixar’s RenderMan Version 22 is Now Available, Free Download, Tutorial

Maya Monday: Pixar’s RenderMan Version 22 is Now Available, Free Download, Tutorial

July 23, 2018

RenderMan 22 came out last week. Learn about the new features, and download it free for non-commercial use. Plus, a tutorial and a link to more software that you can download from Pixar.

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Redshift and Maya

Maya Monday: More Redshift and Maya

July 6, 2018

A couple of weeks ago we featured a tutorial series from the Redshift channel about working with Redshift and Maya. We’re expanding on this and moving onto other tutorials out there.

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Maya Monday: Texturing a Fire Hydrant with Substance Designer and Maya

Maya Monday: Texturing a Fire Hydrant with Substance Designer and Maya

June 18, 2018

This week on Maya Monday we’re featuring some tutorials by Arvid Schneider about creating a realistic paint, brass, and rust texture with Substance Designer. He has it split into 4 tutorials, because it’s long, These first 4 tutorials are essentially part 1, and part 2 will talk about the shader and rendering it with Arnold in Maya. The fire hydrant model available on Arvid’s patron page and info about that is in the first video.

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