Maya Monday (82 Tutorials)
September 30, 2019
Brent Le Blanc shows you how to use Substance Painter texturing of a Vintage Theater Chair for film and games. He uses advanced procedural techniques.
August 19, 2019
Autodesk is working with Animal Logic, Luma Pictures, and Pixar to combine all the Maya USD projects into a common USD integration in Maya. Coming soon!
August 12, 2019
Bifrost Graph, new for Maya 2018+, is “a portable, visual, node-based way to design, build, and test custom behavior”. Download it for free.
June 17, 2019
Arvid Schneider is talking about how to create a realistic looking crystal using procedural techniques, with focus on the unique challenges he comes across.
May 13, 2019
A few useful scripts and tools can really help speed up your workflow. These scripts and tools automate time-consuming tasks, in particular. Free Useful Script Automatically Finds Hard Edges In Maya Lester Banks posted this free and definitely script last week that comes from Play Creative. It saves you time by automatically selecting hard edges….
May 6, 2019
V-Ray Next for Maya Tutorials! V-Ray Next for Maya brings speed, quality, power, creative control and smart integrations to your workflow.
April 29, 2019
These are not necessarily hidden but often overlooked by artists, even those artists who have been using Maya for years. Get out your notebooks and pens!
April 15, 2019
This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.
April 1, 2019
Here are some great Maya Freebies including free rigs, scripts, and tools… all for your modeling pleasure. Everyone likes free stuff, right?
March 25, 2019
The Arnold GPU public beta last week, with the release of Arnold v5.3. Arnold GPU gives artists the ability to switch between CPU and GPU rendering easily.
October 8, 2018
There have been loads of fun and interesting tutorials dealing with MASH nodes, Maya’s motion graphics engine, that have come out in the last few months. Here’s a sampling of what you can do with MASH in Maya 2018.
August 27, 2018
Mike Hermes has a new Deep Dive video out this week where he goes into the Edit Mesh / Face menu and the tools in the menu: Assign Invisible Face, Duplicate Face, Extract Face, Poke Face and Wedge tool.
August 13, 2018
Today our focus is on Character Rigging with a freebie called mGear, to make your rigging workflow simpler. Then watch a huge series on character rigging in Maya.
July 30, 2018
These tutorials are both to do with displacement, but they’re entirely different. First, we have an Arnold Renderer/Maya: Volume Displacement techniques and it includes free volume shader file. Then learn how to create Arnold displacement maps with textures from photos.
July 23, 2018
RenderMan 22 came out last week. Learn about the new features, and download it free for non-commercial use. Plus, a tutorial and a link to more software that you can download from Pixar.