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The Foundry (1 Tutorials)

V-Ray for NUKE – Quick Start: Materials and Textures

V-Ray for NUKE – Quick Start: Materials and Textures

January 18, 2016

Learn about V-Ray for NUKE’s ability to generate a rendered element.  We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.

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V-Ray for NUKE – Quick Start

V-Ray for NUKE – Quick Start

January 12, 2016

Learn how to set up and render a simple scene in NUKE using V-Ray.

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How do I get started making my own videos?

How do I get started making my own videos?

November 12, 2015

Question: I am very inspired by Andrew McMurry’s work in the Visual Effects/ Media Arts. I’d like to start making my own videos and bringing them to life. I was told by a Visual Effects distributor to ask you some questions on some recommended software, or apps that could point me in the right direction.

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Mucho mocha!

Mucho mocha!

November 10, 2015

We’ve compiled several Imagineer Systems mocha Pro tutorials in one blog to help make it easier for you to learn mocha, including roto painting, adjusting a track, how/when to manual track and more.

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Nuke or After Effects for Compositing?

Nuke or After Effects for Compositing?

January 29, 2015

Joey Korenman from School of Motion shows you how NUKE works better than After Effects when it comes to compositing, and how it can help you with your motion graphic designs.

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Tiffen Dfx v4: Installation & Activation

Tiffen Dfx v4: Installation & Activation

November 17, 2014

Learn about installing Tiffen Dfx 4… the standalone, the video plug-ins and the photo plug-ins. The video also walks through activating the software. 

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MochaImport+ for NUKE in depth tutorial

MochaImport+ for NUKE in depth tutorial

May 27, 2014

Mathias Möhl of Mamoworld has a tutorial to get you up to speed fast in MochaImport+ for Nuke.

Table of contents:

  • Corner Pin+ w. Lens Dist. (at 0:30)
  • Stabilized View+ (at 7:15)
  • Tracker+ (at 25:40)
  • Roto+ & RotoPaint+ (at 27:59)
  • GridWarp+ (at 31:36)
  • Transform+ (at 35:02)
  • Full camera rig+ (at 40:54)
  • Camera and Geo+ (at 43:56)

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MochaImport+ for NUKE in depth tutorial

May 27, 2014

Mathias Möhl of Mamoworld has a tutorial to get you up to speed fast in MochaImport+ for Nuke.

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Tutorial: FLOW series from EJ Hassenfranz and Craig Whitaker

April 1, 2014

Welcome to the April Fool’s Day version of Tutorial Tuesday! We’ll start it out with a bang with 3D artists Craig Whitaker and EJ Hassenfranz. They have a multi-part series focusing on workflow for motion graphics in Nuke and CINEMA 4D, focusing on the “how” and “why”.

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How to create a lovable ogre in 7 easy steps

How to create a lovable ogre in 7 easy steps

March 18, 2014

Ian Failes at fxguide.com put up an awesome tutorial on how to create a big, friendly, lovable ogre in The Foundry Nuke / Mari.

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E-on Vue + Nuke

November 29, 2013

This tutorial shows how you can generate and use Vue OpenEXR files in Nuke for advanced compositing. Learn how to generate individual rendering components, masks and render info passes and how to use them inside of Nuke.

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mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 2

mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 2

July 8, 2013

Imagineer Product Manager, Martin Brennand created this 2 part series demonstrating how mocha Pro's 3D Camera Solve can be used to for 3D tracking to compliment the Nuke workflow.

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mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 1

mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 1

July 8, 2013

Imagineer Product Manager, Martin Brennand created this 2 part series demonstrating how mocha Pro's 3D Camera Solve can be used to for 3D tracking to compliment the Nuke workflow.

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NUKE Interface Overview – Step Up to NUKE Tutorial 1

NUKE Interface Overview – Step Up to NUKE Tutorial 1

June 15, 2013

Part 1 of an 11 part Step Up to NUKE training series by Lee Lanier, VFX Trainer and Author of Digital Compositing with NUKE. Lee introduces The Foundry’s NUKE and showcases how easy to use and powerful it can be for artists used to working with After Effects. Covering: NUKE’s viewer, node graph, properties panel, toolbar and main menu bar.

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