Topics (2750 Tutorials)
Quick Edit, Normal Maps, Elastic Timeline Features in NewBlueFX Titler Pro
June 3, 2014
NewBlueFX has kicked off a new :60 series of quick tips for Titler Pro. Learn about the new Quick Edit feature, using Normal Maps, and Elastic Timeline, all new in version 3. Titler Pro delivers the video titling solution that works the way you work! For After Effects and your favorite NLE.
Model A Microphone with A Wire Mesh Texture in Cinema 4D
June 3, 2014
In this Greyscalegorilla tutorial by Chris Schmidt, he will show you how to uses dynamics, modeling, and texturing to create a 3D microphone in Maxon Cinema 4D.
Video Copilot Sci-Fi Weapon!
May 27, 2014
Andrew Kramer stars in his own video showing how he took a Nerf gun and converted it into a dangerous intergalactic weapon, then added effects in post.
MochaImport+ for NUKE in depth tutorial
May 27, 2014
Mathias Möhl of Mamoworld has a tutorial to get you up to speed fast in MochaImport+ for Nuke.
Table of contents:
- Corner Pin+ w. Lens Dist. (at 0:30)
- Stabilized View+ (at 7:15)
- Tracker+ (at 25:40)
- Roto+ & RotoPaint+ (at 27:59)
- GridWarp+ (at 31:36)
- Transform+ (at 35:02)
- Full camera rig+ (at 40:54)
- Camera and Geo+ (at 43:56)
Create a Fireball with Autodesk 3Ds Max and Sitni Sati FumeFX
May 27, 2014
Vikrant Dalai explains how to make a fireball with a smoke trail for use in your space war film, video game or dinosaur extinction recreation documentary.
Vikrant says: “In this tutorial, I'll show you how I created this fireball with the help of 3ds Max and the FumeFX Plugin. There are different types of techniques we can use to make this effect in FumeFX – e.g. Simple Sources, Object Sources, Particle Sources, etc. But this time we will use a Simple Source. And for this purpose we are going to use three different Simple Sources, some standard lights (Target Spot & Omni), and the default Scanline Renderer.”
MochaImport+ for NUKE in depth tutorial
May 27, 2014
Mathias Möhl of Mamoworld has a tutorial to get you up to speed fast in MochaImport+ for Nuke.
Use The Matrix Object In Cinema 4D to Sculpt Dynamically with Particles
May 27, 2014
In this tutorial Günter Nikotin shows how you can sculpt particles using the matrix object in Maxon Cinema 4D.
Using Adobe Speedgrade CC In Your Post Production Workflow
May 27, 2014
Learn how to make the most of Adobe Speedgrade CC by incorporating its color correction and grading capabilities into your post-production workflow.
3D Textures in After Effects
May 27, 2014
It’s easy to create a video texture inside of 3D text within Adobe After Effects CC.
Webinar Replay: MochaImport+ for NUKE webinar with Mathias Möhl
May 22, 2014
This is the replay of the May 15, 2014 presentation by Mathias Möhl of Mamoworld. He gives an overview of mocha Pro & NUKE workflows using the new utility MochaImport+ for NUKE.
Creating Turbulent Fluid Effects Using X-Particles for CINEMA 4D 4D
May 20, 2014
This tutorial will teach you how to create ink drop like fluid effects using X-Particles for CINEMA 4D 4D.
Using Premiere’s Native Effects to Pull the Perfect Key Every Time
May 13, 2014
In this tutorial Robert Hardy covers some of the best methods for pulling a fantastic key using only the native Premiere effects.
Render an Abstract Low Poly Look in C4D – Greyscalegorilla
May 6, 2014
Nick Campbell of Greyscalegorilla creates an artistic low poly look based on color image refractions on transparent objects – inspired by Justin Maller’s Facets renders.
Import 3D OBJ Models into After Effects in 3 Steps
May 6, 2014
Alex over at Zaxwerks hosted a recent tutorial thats getting a lot of attention. In it he uses ProAnimator to move 3D OBJ models into Adobe After Effects in a few simple steps!
Tutorial / Freebie: Use the Pixel Grid and Vector Pixel Snapping in Photoshop
April 29, 2014
The Pixel Grid and Pixel Snapping are very useful options in Photoshop. Here’s how to get more control over them. Plus… a free set of Photoshop Actions from Bjango