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Visual Effects (1143 Tutorials)

FilmImpact Light Leaks Tutorial

FilmImpact Light Leaks Tutorial

April 25, 2017

Learn how easy it is to create a cool effect that has a vintage feel using Light Leaks. Light leaks are part of the Transition Pack 3 from FilmImpact.

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cebas thinkingParticles – ImplicitShape Shader Tutorial

cebas thinkingParticles – ImplicitShape Shader Tutorial

April 25, 2017

Learn how to work with the ImplicitShape and shaders within thinkingParticles using data channels in this tutorial by Joe Gunn.

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Maya LT 2017 – Time Editor animation tool

Maya LT 2017 – Time Editor animation tool

April 18, 2017

Here's a quick overview of the Time Editor in Maya LT 2017. 

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Intro to V-Ray 3.4 for C4D

Intro to V-Ray 3.4 for C4D

April 18, 2017

Want to make incredible renders with V-Rayfor4D? Mograph+ explains how to do it!

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3ds Max Tips and Tricks for Hard-Surface Modeling

3ds Max Tips and Tricks for Hard-Surface Modeling

April 18, 2017

Autodesk visits Jacques Choi of Eidos-Montreal, who shares some great tips on how to smooth your workflow in 3ds Max when Hard-Surface Modeling. 

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AE/C4D: Tips for Compositing Cinema 4D Renders into Footage

AE/C4D: Tips for Compositing Cinema 4D Renders into Footage

March 28, 2017

EJ from Eyedesyn gives some great tips on compositing your 3D work into After Effects.

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Vectorize Voronoi Texture Tutorial

Vectorize Voronoi Texture Tutorial

March 27, 2017

Ryan Somerville explains how to create a Voronoi texture in Cinema 4D with the Vectorizer object in Cinema 4D to rasterize the image into a spline objects (like creating outlines in Illustrator). Featured in C4D Spotlight: Voronoi Diagrams in Cinema 4D.

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VoronoiGenerator for Cinema 4D

VoronoiGenerator for Cinema 4D

March 27, 2017

Developed by Dominik Ruckli, the VoronoiGenerator is a Cinema 4D python plugin that generates a 2D Voronoi Diagram.

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Shatter An Object In Cinema 4D R18 with Voronoi Fracture

Shatter An Object In Cinema 4D R18 with Voronoi Fracture

March 27, 2017

Learn how to make a Shatter animation using Fracture Voronoi. ***** Learn how Transform can help you Animate With No Keyframes in Cinema 4D.

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Medical Animation Tutorial: Create Villi using Maya 2017 MASH Motion Graphics

Medical Animation Tutorial: Create Villi using Maya 2017 MASH Motion Graphics

March 27, 2017

In this tutorial, Emily McDougall shows you a quick and easy way to create animated villi using Maya 2017 and the MASH toolset.

This is suitable for people with a basic knowledge of Maya. Featured in Maya Monday: Maya for Motion Graphics and MASH.

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Maya: Motion Graphics Workflow with MASH | MASH – The Time Node

Maya: Motion Graphics Workflow with MASH | MASH – The Time Node

March 27, 2017

“In this movie, Scott explains the MASH Time node. The Time node is a core component of a MASH network and gets created automatically when you create a MASH network. The Time node allows for animation looping and offsetting to create ordered or randomly influenced timing offsets for animated elements that are being distributed and replicated in the MASH network.” Featured in Maya Monday: Maya for Motion Graphics and MASH.

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Maya 2016 Extension 2 New Features | Introduction to MASH networks

Maya 2016 Extension 2 New Features | Introduction to MASH networks

March 27, 2017

This one is from LinkedIn Learning Solutions. They actually have several tutorials on YouTube on the topic of Maya and MASH. Featured in Maya Monday: Maya for Motion Graphics and MASH.

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Maya 2017 – Intro to MASH

Maya 2017 – Intro to MASH

March 27, 2017

An introduction for beginners to MASH. A new toolset in Maya 2017 for making motion graphics and cool effects. Featured in Maya Monday: Maya for Motion Graphics and MASH

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Autodesk Maya 2017 Mash Overview

Autodesk Maya 2017 Mash Overview

March 27, 2017

An overview of MASH from the Motion Graphics Toolkit in Maya 2017. Featured in Maya Monday: Maya for Motion Graphics and MASH.

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Maya 2017 – Low Polygon Modeling – Parts 1 & 2

Maya 2017 – Low Polygon Modeling – Parts 1 & 2

March 27, 2017

This covers tutorial covers so much including loop and ring selections; shortcuts like the G key to repeat the last command; components like Bridge, Extrude, and Bevel; Extract; Outliner; and so much more. The second part of low polygon modeling. take the lighthouse from last week and learn to add additional detail with more tools and kit bashing. Featured in Maya Monday: Learning to Model in Maya. 

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