Visual Effects (1101 Tutorials)
May 7, 2013
In this QuickTip, Harry Frank shows you how to create a spray paint effect with paint drips.
May 7, 2013
Create a Simple Car Rig with Element 3D! This technique will work well for almost any 3D vehicle model. Be sure you are using Element 3D V1.6
May 7, 2013
Steve Holyhead’s engaging presentation shed light on three everyday VFX problems, Pan & Zoom, Beauty Pass, and Transitions, which he solves using an array of filters from the BCC 8 AVX package.
Highlights included: a Ken Burns style pan & zoom with no key framing needed (!); a 1-2-3 step approach (BCC Smooth Tone, BCC Film Glow & BCC Film Grain) to giving your talent that Hollywood glow; and the power of BCC transitions – quick, easy, and versatile.
Plus, get a sneak peak of the soon-to-be released BCC v8.2 AVX with up to 100% improvement in render time, the additions of lots more “green dot” effects, and enhanced real-time performance.
April 27, 2013
In today’s tutorial, new Cgtuts+ author Mario Brajdic will introduce you to working with displacement and deformers in Cinema 4D and show you how this powerful combination can be used in conjunction with custom materials, lighting, and post effects to create some truly unique and visually stunning results.
April 26, 2013
Just in case you didn’t catch the mocha AE webinar for planar motion tracking and AE workflows, here is the recording! We hope you learn something!
April 18, 2013
By Harry Frank: “CInema 4D has a couple ways of baking textures for your objects and this is one of them.”
April 2, 2013
By Jorrit Schulte at AEtuts+. “We’ll be looking at creating a chalk-style scribble based on an image. We’ll be creating masks to make the lines using both manual and automatic techniques. From there we’ll animate the drawing on, and create a wiping animation which leaves smudges on the screen.”
March 26, 2013
In this tutorial, Nick Campbell shows you how to stick a texture to your dynamic objects so that when they fall to their resting place, their combined textures make an image.
March 11, 2013
In this quick tutorial, Chris shows you how to add some effectors to City Kit so you can focus in on just a few buildings, and then zoom around the city. A similar effect was used to make part of Iron Man’s heads up display. Keep an eye out in the future for a follow up where we push this effect even further!
February 18, 2013
Post by Chris Schmidt at Greyscalegorilla: “In this two part tutorial, we show you how to model, rig, animate, light and render this Pin Sculpture Toy in Cinema 4D. Follow along as Chris shows you how to build the model and set up the Mograph and Shader Effectors to drive the pins using a depth pass. Then, in part 2, I will show you how to animate the pins using a video depth pass. Finally, we will light, texture, and render the sculpture for output to your compositing program.”
February 14, 2013
Post by Stefan Surmabojov at CGtuts+ : “In this tutorial we are going to create a Valentine’s Day themed animation in Cinema 4D and After Effects…. Use particles and forces in Cinema 4D, as well as MoDynamics and Effectors to put everything together to create our final animation. Finally we’ll add materials, light and render the scene before finishing it up in After Effects with some compositing and post effects.”
February 12, 2013
In this episode, Aharon Rabinowitz shows you how to create the look of a holographic interface, using Red Giant Software’s Holomatrix. He’ll also use Magic Bullet Looks for color grading, and footage from Digital Juice’s Motion Designer’s Toolkit.
February 12, 2013
In this episode of Red Giant TV, director Seth Worley shows you how to create a Spider-Man Web Slinging Effect with Trapcode Particular.
January 8, 2013
Post by Nick Campbell/ Greyscalegorilla: “In this two part tutorial, Chris and I show you how to model, texture, light, render, and composite this 3D Scene. First, Chris will show you how to model the coffee pot using some traditional modeling techniques and loft nurbs. In the second video below, I will take over where chris left and show you how to light the scene using HDRI Studio Pack. Then I will tweak some textures and render using the Physical Renderer. Finally, we will head in to Photoshop and do a bit of final color correction and compositing.”
December 27, 2012
Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”