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All Tutorials (3108 Tutorials)

Yanobox Mosaic from Eran Stern

Yanobox Mosaic from Eran Stern

October 17, 2017

Trainer Eran Stern gives a great overview of a cool plug-in from Yanobox called Mosaic. It’s great for pixel texturing & ASCII effects with adaptive tiling.

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Using Motion Graphics Templates in Adobe After Effects and Premiere Pro CC 2017

Using Motion Graphics Templates in Adobe After Effects and Premiere Pro CC 2017

October 17, 2017

Brian Fox from Boris FX walks you through the Motion Graphics Templates in Adobe’s 2017 release, with an emphasis on third party plug-ins in After Effects and Premiere Pro.

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Burning Question: What are Foley Effects?

Burning Question: What are Foley Effects?

October 17, 2017

This article explains what foley effects are and shows some videos of foley artists in action, plus, some tips on creating your own foley effects for your own sound design. 

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Boris FX | Let’s Edit with Media Composer: Day for Night with Continuum & Sapphire

Boris FX | Let’s Edit with Media Composer: Day for Night with Continuum & Sapphire

October 17, 2017

Editor Kevin P. McAuliffe shows Media Composer editors how to take day time footage and transform it into night using Continuum’s Color & Tone tools and sister product Sapphire’s Night Sky and Luna.

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Boris FX Continuum 11: Intro to the VR Unit

Boris FX Continuum 11: Intro to the VR Unit

October 13, 2017

The VR Unit is new in Continuum 11 and is designed to help editors work in 360 VR formats which can be extremely time consuming and difficult.

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3ds Max: Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

3ds Max: Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

October 10, 2017

This tutorial, part of ” The Ultimate Introduction to V-Ray for 3ds Max ” course from Mograph Plus, shows you how to render realistic explosions and smoke in V-Ray for 3ds Max.

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After Effects: Superluminal Stardust in-depth

After Effects: Superluminal Stardust in-depth

October 3, 2017

Eran Stern teaches you everything you need to know to get started using Stardust, with 7 tutorials on Emitters, Particles, Replica, Forces, and more. And then Lendon Bracewell shows you how to create an energy wave using the Emitter, Field, Force and Turbulence nodes.

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After Effects: Tips for Faking a Pixel Art Look

After Effects: Tips for Faking a Pixel Art Look

September 26, 2017

Award winning motion graphics designer Garth Lee shares some tips on creating the look of pixel art. Think video games from the 80’s and 90’s.

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After Effects: Create an Ocean using Native Tools

After Effects: Create an Ocean using Native Tools

September 26, 2017

Caleb Ward shows you how to create a cool ocean simulation using only the built-in tools in After Effects.

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FUI (Fake User Interface) Examples, Tutorial, tools

FUI (Fake User Interface) Examples, Tutorial, tools

September 20, 2017

FUI, or Fake User Interface, Fantasy User Interfaces, are everywhere from sci-fi films to commercials. Learn how to make your own!

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8 Reverb Mixing Tips from Waves Audio

8 Reverb Mixing Tips from Waves Audio

September 19, 2017

Learn when to choose different reverb types, whether to make your reverb dry or wet, how to set pre-delay and reverb time – and why reverb size matters!

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Game Engine Workflows in Autodesk Maya LT 2018

Game Engine Workflows in Autodesk Maya LT 2018

September 12, 2017

Game Engine Workflow with 3D modeling and animation in Maya LT. Learn how to xxport your 3D work to Unity or Unreal Engine.

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Cinema 4D: Model a Low Poly Wolf Part 2

Cinema 4D: Model a Low Poly Wolf Part 2

September 12, 2017

Here’s is part 2 to the C4D Low Poly Wolf tutorial, by Jonathan Lam. Here he shows you how to model the neck, legs and paws, how to add lights and render.

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Cinema 4D: Model a Low Poly Wolf Part 1

Cinema 4D: Model a Low Poly Wolf Part 1

September 12, 2017

This step-by-step tutorial by Jonathan Lam is a great way to learn Cinema 4D quickly while creating a character that can be used in video games, graphic design and more.

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Mograph Module’s Shader Effector in Cinema 4D

Mograph Module’s Shader Effector in Cinema 4D

September 6, 2017

EJ Hassenfratz from eyedesyn explains how to use the Shader Effector to make HUD elements. He also explains the difference between the Shader and Random Effectors, the benefits of using the Shader Effector and much more.

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