Motion Tracking/Match Moving (150 Tutorials)
Imagineer mocha Tips #mochatips
February 11, 2014
Martin Brennand shares some of the daily tips that are posted to Twitter and Facebook by Imagineer Systems.

Adding Steam, Sparkles or Flares to tracked motion inside FCP X
February 4, 2014
In this tutorial, Iain Anderson shows you how to add steam to a moving coffee cup, add sparkles to a magic wand and track flares to a moving eye.

CoreMelt TrackX for FCPX – Adding Steam, Sparkles or Flares to tracked motion inside FCP X
February 4, 2014
Adding Steam, Sparkles or Flares to tracked motion inside FCP X – CoreMelt TrackX powered by Mocha is a powerful tool to enable FCP X editors to easily track and insert graphics and layers. Just draw a shape around the object you want to track and the Academy Award winning Mocha tracking engine will lock on and allow you to track text, do screen replacements, replace signs and more.
In this tutorial we show you how to add steam to a moving coffee cup, add sparkles to a magic wand and track flares to a moving eye.
Track and Replace a Mobile Phone Screen in mocha!
February 4, 2014
Imagineer has a new tutorial up that covers tracking an iPhone screen. Mary Poplin gives detailed instructions on the process both in video form and in words, so you can go at your own pace.
Mocha 3D Solver, Plexus, and AE Scripts
January 2, 2014
Learn how to use mocha and After Effects to track graphics and effects. 3D Camera solve and object tracking which can then be exported to After Effects to drive the Plexus particle plug-in. Clip courtesy Artbeats.com
CoreMelt SliceX Powered by mocha for FCPX Tutorials
August 26, 2013
We’ve compiled a bunch of SliceX powered by mocha, tutorials for your learning convenience. These tutorials will show you how use SliceX with any effect, cut holes in masks, combine tracking and keyframing and how to combine tracking with stabilization.
Camera Tracking In AE and C4D – Tracked Ship
August 21, 2013
Chris Martin, Freefxtutorials.com, one of Toolfarm’s affiliates, shows how to motion track footage using After Effects CC’s powerful new camera tracker to get a 3D solution, then send it back to AE for compositing and final render.

Simulate a Basic Dilating Iris in Adobe After Effects
August 12, 2013
Post by Joshua Lester at AEtuts+: “This Quick Tip will show how to manipulate footage of an eye to create the illusion that the Iris or Pupil is dilating. Using the Bulge Effect and simple motion tracking, the final product is quick and demonstrates how to use these simple tools.”

mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 2
July 8, 2013
Imagineer Product Manager, Martin Brennand created this 2 part series demonstrating how mocha Pro's 3D Camera Solve can be used to for 3D tracking to compliment the Nuke workflow.

mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 1
July 8, 2013
Imagineer Product Manager, Martin Brennand created this 2 part series demonstrating how mocha Pro's 3D Camera Solve can be used to for 3D tracking to compliment the Nuke workflow.
Planar Tracking HUDs and 3D Camera Solving – mocha v3
June 30, 2013
An advanced tutorial covering mocha v3’s 3D camera solver and Adobe after Effects. Mary Poplin creates a HUD style graphic in 3D space.
Webinar Replay: Digital Makeup and Retouching: Using mocha AE/Pro with After Effects
June 28, 2013
In case you missed it, Imagineer recorded this past week’s webinar with Mary Poplin, covering planar tracking techniques for digital makeup and removals.
Webinar: Motion Tracking & VFX Webinar – Learning mocha AE
April 26, 2013
Just in case you didn’t catch the mocha AE webinar for planar motion tracking and AE workflows, here is the recording! We hope you learn something!
How is mocha v3’s Camera Solver different than AE CS6 Camera Tracker?
June 13, 2012
Imagineer Systems mocha Camera Solve module uses Planar Tracking to solve 3D space for select planes. This means mocha can get a camera solve on difficult out of focus, blurred or obscured shots. Learn more in these tutorials.
Fantastic Facial Motion Capture in After Effects
May 14, 2012
Post by Matthew Perks/ AEtuts+. Use puppet pins tracked to motion data from dots on a face to animate a face or other objects in your scene.