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X-Particles (52 Tutorials)

Introduction to the X-Particles Skinner

Introduction to the X-Particles Skinner

June 23, 2014

Mike Batchelor's quick start guide to the Skinner.  The skinner features a powerful mesher object that can use several particle sources: X-Particles, standard CINEMA 4D emitter, Thinking Particles. It can also use scene objects, completely replacing the CINEMA 4D metaball, to work in conjunction with the fluid system.

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X-Particles 2.5 Fluids and Foam

X-Particles 2.5 Fluids and Foam

June 23, 2014

Here's a look at the new fluids system in v2.5 of X-Particles and how they use the core SPH fluids.

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Intro to the X-Particles Emitter

Intro to the X-Particles Emitter

June 23, 2014

The screaming fast emitter in X-Particles allows for an unbelievable maximum particle count of 1 billion particles! Some of the features are covered in tutorials below are:

  • fluid simulation with wet map generation
  • multiphysics constraints
  • collision engine

Mike Batchelor of slouchcorp.com is an expert in X-Particles so you'll be seeing his name here a lot. He does tutorials on his own and for INSYDIUM LTD, the maker of X-Particles. He put together six basic quick start guides on some of the X-Particles features to get you started with X-Particles.

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Particle Advection X-Particles With Turbulence FD Fluids

Particle Advection X-Particles With Turbulence FD Fluids

June 16, 2014

Not only did Mike Batchelor teach me how to create a beautiful particle animation with X-Particles for CINEMA 4D by using fluid created with Jawset Turbulence FD to drive their motion, but I learned what the word ‘advection’ means!

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CINEMA 4D Acid Effect (Sticky Liquid)

CINEMA 4D Acid Effect (Sticky Liquid)

May 21, 2014

Ben Watts of Ben Watts Design shows how to make some icky viscous liquid using X-Particles and CINEMA 4D. 

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Creating Turbulent Fluid Effects Using X-Particles for CINEMA 4D 4D

Creating Turbulent Fluid Effects Using X-Particles for CINEMA 4D 4D

May 20, 2014

This tutorial will teach you how to create ink drop like fluid effects using X-Particles for CINEMA 4D 4D.

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Burn Shader by Ben Watts

October 31, 2013

Ben Watts – “I thought it would be cool to create a multi-layered shader in Cinema 4D that could completely change the appearance of an object as it travels across it’s surface. I’ll also cover a basic fire sim setup and how to create ash with X-Particles.”

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