3D (955 Tutorials)
Like Dune? Make it with INSYDIUM Fused tfSpline in Terraform
March 15, 2024
Bob from INSYDUM shows you how to make a desert dune with tfSpline, a tool in Terraform. He creates GPU sand particles to complete the look.
Creating Spooky 3D Lighting – Cinema 4D & Greyscalegorilla Plus
March 14, 2024
Learn how to create a spooky 3D Lighting look using Cinema 4D + Redshift alongside the Flashlight Gobo collection from Greyscalegorilla Plus.
HDR Light Studio 8.2: Placing Shadows and Shades
March 12, 2024
Positioning shadows and shades in your 3D scenes is easy with the latest features in HDR Light Studio v8.2. This tutorial shows you how to do it, using the new LightPaint feature.
Create captivating camera effects with V-Ray for Rhino
March 12, 2024
Learn how to set up the camera in Chaos V-Ray for Rhino, including depth of field and the snapshot feature. Download a free trial today.
Blow Away Your Layer with Particle Illusion
March 5, 2024
In this tutorial, John Dickinson shows you how to use Particle Illusion to blow away your logo, text, or any layer with an alpha channel, as if it were dust or sand.
nxFluids Mixed Density with INSYDIUM Fused
February 21, 2024
Bob Walmsley from INSYDIUM shows how to mix fluid sims of different densities, like oil and water, with nxFluids in INSYDIUM Fused.
How to Transfer your Enscape scenes to V-Ray for 3ds Max
February 15, 2024
Watch this Chaos Encape to 3ds Max workflow tutorial to effortlessly transfer your footage. Plus, refine materials and cameras in V-Ray.
Adobe Substance 3D Materials in Unreal Engine 5
February 6, 2024
Winbush gives you great tips on how to use Adobe Substance 3D materials in Unreal Engine 5 with a free plugin.
Put your ZBrush Creations into your Movies | VFX & Chill
February 2, 2024
In today’s VFX & Chill, the gang teaches you how to paint, rig, animate, and composite your creations into a video using ZBrush.
Use Bifrost point cubes to Create Abstract Architectural Patterns
January 30, 2024
Learn how to use procedurally generated point cubes and the Arnold toon shader to create some very interesting tile patterns using Bifrost.
xpCloth Dents in INSYDIUM FUSED – Top Tip Tuesday
January 30, 2024
Bob Walmsley is back for another Tip Tip Tuesday, this week talking about using xpCLoth to simulate denting metal in INSYDIUM FUSED.
ZBrush Timed Challenge | VFX and Chill
January 26, 2024
During the ZBrush Timed Challenge, Seth and Hashi battle it out as they model the panda from Kung Fu Panda in ZBrush.
How to use the distance shader in Arnold to create a ripple using bump mapping in Maya
January 12, 2024
Learn how to use Autodesk Arnold’s distance shader with the cell_noise and bump 2D shader to create some sand and water ripples around an object, and get some new ideas on how to use that shader, with this short tutorial.
How to create a paint stroke effect in Arnold for Maya (GPU)
January 11, 2024
Learn how to create a 2D style paint stroke effect using Bifrost and shaders in Autodesk Arnold for Maya.
Creating Holes Using Subdivision Surface Modeling in Cinema 4D
January 2, 2024
Noseman from the Maxon Training Team walks you through Creating Holes using Subdivision Surface Modeling in Cinema 4D.