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3D (549 Tutorials)

Modeling Basics in 2018

Modeling Basics in 2018

January 16, 2018

Sculpting, Quad Draw, Bridge with Symmetry, Curve Warp Deformer, MASH, and much more are covered in these videos that will help you get acquainted with some of the modeling features in 2018. There are also a couple of beginner tutorials for those of you who are new to Maya.

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Turn a 2D Image into a 3D Mesh in Maya

Turn a 2D Image into a 3D Mesh in Maya

January 16, 2018

PlatinumRyan explains this simple process of converting a flat image into a 3 dimensional mesh. 

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Understanding Depth Of Field in Arnold and Maya

Understanding Depth Of Field in Arnold and Maya

January 16, 2018

This is a free excerpt from a course from Mograph Plus and Kamel Khezri. Learn about how to set up Depth of Field properly in Maya and Arnold.

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In Depth: 8 Free 3D Game Engines and Free Language Learning Resources

In Depth: 8 Free 3D Game Engines and Free Language Learning Resources

January 9, 2018

If you’re thinking of getting into game design and development in 2018, a field that is going to be exploding with growth over the next 5 years, this is a great time to jump in. Most 3D software includes tools specifically for developing game assets and a lot of game engines are now free. Here are a few popular free 3D game engines with some details to help you decide.

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Cebas finalRender trueHybrid Tutorial Series

Cebas finalRender trueHybrid Tutorial Series

January 9, 2018

Edwin Braun from Cebas has started an ongoing tutorial series for finalRender trueHybrid. The 8 tutorials released so far touch on topics ranging from denoising and rendering best practices, to 360 panoramic views and image based lighting, and much more.

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V-RayforC4D Quick Tip: Isolated VFB Bloom and Glare FX Pass

V-RayforC4D Quick Tip: Isolated VFB Bloom and Glare FX Pass

January 2, 2018

V-RayforC4D user edub offers a quick tip on how to create an isolated VFB bloom & glare effects pass.

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ZBrush Sculpting for Maya Users

ZBrush Sculpting for Maya Users

December 29, 2017

ZBrush Sculpting for Maya Users with Create3dcharacters.com. Create a cute dragon with Pixologic™ ZBrush® and learn the ZBrush interface.

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V-Ray for NUKE — CryptoMatte

V-Ray for NUKE — CryptoMatte

December 28, 2017

This tutorial shows you how to automatically generate ID mattes with support for transparency, depth of field and motion blur, speeding up workflows for compositors.

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An Introduction to Sapphire for Nuke

An Introduction to Sapphire for Nuke

December 28, 2017

In this tutorial, learn how to set up textures for objects in Nuke using sapphire plug-ins, learn different ways to post-process those textures, use sapphire nodes for color correction and more.

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V-Ray for MODO: Quick Start: Materials Parts 1 & 2

V-Ray for MODO: Quick Start: Materials Parts 1 & 2

December 27, 2017

This tutorial takes a closer look at V-Ray materials and the advantages they can offer over MODO materials. Part 1 looks at the V-Ray Material with the GGX BRDF Type. Part 2 looks at V-Ray’s Blend Material, and V-Ray’s Fast SSS2 material.

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V-Ray for MODO: Quick Start: Intro

V-Ray for MODO: Quick Start: Intro

December 27, 2017

The tutorial is a nice introduction on rendering a MODO scene with V-Ray.

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Pixologic ZBrush: Free Video Intro Guide to ZBrush

Pixologic ZBrush: Free Video Intro Guide to ZBrush

December 26, 2017

ZBrush user Michael Pavlovich has put together an entire Youtube playlist consisting of 47 videos (about 6 hours) that covers everything from opening up ZBrush for the first time, to conceptualizing a 3D bust and render setup in Keyshot.

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Procedural Growing Frost Cinema 4D & X-Particles + Creating a Realistic Ice Material in Arnold 5

Procedural Growing Frost Cinema 4D & X-Particles + Creating a Realistic Ice Material in Arnold 5

December 26, 2017

Daniel Danielsson is a Freelance Director / Motion Designer who is based in Hertfordshire, which is north of London, England. I’m not sure how much snow and ice they get there, but Daniel has some fantastic Cinema 4D tutorials on creating frost and ice.

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Setting Up A Render Farm in Cinema 4D with Team Render

Setting Up A Render Farm in Cinema 4D with Team Render

December 26, 2017

Who wants to render faster? Everyone!! We’ve covered this topic a bit before but with Team Render for Cinema 4D, you can set up a render farm quickly and easily. Here are a couple of tutorials from Maxon and Greyscalegorilla.

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Speed up your HDRI Workflow in Arnold with HDRI Link

Speed up your HDRI Workflow in Arnold with HDRI Link

December 26, 2017

Chad Ashley from Greyscalegorilla explains how to work faster using HDRI Link with Cinema 4D and Arnold.

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