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3D (620 Tutorials)

Torus Media Labs Canvas STK – Basic Workflow

Torus Media Labs Canvas STK – Basic Workflow

June 6, 2018

In this tutorial, Mike Sevigny will show you how to quickly and accurately add a Logo to your 3D 360, footage with Canvas STK.

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After Effects: Create an Unfolding Map

After Effects: Create an Unfolding Map

June 5, 2018

Owen from Motion Array explains a few tips and techniques for creating an unfolding map animation in After Effects that includes parenting, using 3d layers, depth of field and more.

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V-Ray for 3ds Max – Portraying Leaves

V-Ray for 3ds Max – Portraying Leaves

May 29, 2018

Creating accurate, realistic leaves in 3D is difficult because of all the subtle differences present in the natural world.  TILTPIXEL partner Ramy Hanna explains the best tools and techniques to use in V-Ray for 3ds Max to get “impeccable results.”

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How to Work With Displacements in Redshift Maya

How to Work With Displacements in Redshift Maya

May 29, 2018

Saul Espinosa, a Matte Painter and Environmental Artist, walks you through everything you need to know about working with displacements in Maya with the Redshift plugin.

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Photogrammetry Model Collection + Tutorial

Photogrammetry Model Collection + Tutorial

May 25, 2018

Oliver Harries scanned these beautiful photogrammetry models of fruits, ginger, and candy, and is giving them away on Gumroad. Plus, a tutorial.

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e-on Software Vue and PlantFactory Webinar Replay

e-on Software Vue and PlantFactory Webinar Replay

May 17, 2018

Master both e-on Software Vue and PlantFactory with these informative recorded webinars, 3 for PlantFactory and 2 for Vue. Learn at your own pace!

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WiFi Signal from MASH

WiFi Signal from MASH

May 16, 2018

Here's another from Lee at Maya Short Rounds. The second tutorial on the page was featured on Maya Monday. 

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Maya 2017 MASH Tutorial – Scatter balloons and vertex color in Arnold

Maya 2017 MASH Tutorial – Scatter balloons and vertex color in Arnold

May 16, 2018

Edge-CGI 3D Tutorials and more! shows you how to scatter colors around a huge group of balloons. You can recreate Up!

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Save Time with Custom Render Passes / AOVs in Redshift for Cinema 4D

Save Time with Custom Render Passes / AOVs in Redshift for Cinema 4D

May 16, 2018

Chad Ashley at Greyscalegorilla demonstrates how he uses Redshift’s New Custom AOVs to save loads of time in production. Chad breaks down his workflow, where he goes from Redshift in Cinema 4D and then into Blackmagic Design Fusion.

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The Earbuds – Rhino 6 Style

The Earbuds – Rhino 6 Style

May 8, 2018

Learn how to create earbuds in Rhino in this in-depth tutorial from Kyle Houchens and Mary Fugier of Robert McNeel and Associates.

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Cinema 4D Octane Tutorial: Dramatic Lighting Tip

Cinema 4D Octane Tutorial: Dramatic Lighting Tip

May 1, 2018

Joren at The Pixel Lab has a C4D quick tip for creating dramatic, moody lighting using the Octane for C4D Daylight Tag, plus what to do when your HDRI doesn’t show up when using the tag.

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Cheap Tricks – It’s Wrinklin’ Time (VFX tutorial)

Cheap Tricks – It’s Wrinklin’ Time (VFX tutorial)

April 30, 2018

Daniel Hashimoto (creator of Action Movie Kid) walks through how to re-create some of the VFX and motion graphics from “A Wrinkle In Time, with special guest Lyric Wilson, who played Young Meg in the film. 

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Filter Switch Script from Greyscalegorilla – Free Script with Tutorial

Filter Switch Script from Greyscalegorilla – Free Script with Tutorial

April 27, 2018

Filter Switch Script is a free script to speed up previews of renders in the Cinema 4D Viewport. You’ll need Cinema 4D R19+ to use the script.

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Exploring GorillaCam from Greyscalegorilla

Exploring GorillaCam from Greyscalegorilla

April 17, 2018

Chad and Chris demonstrate most of the fun new features in the new GorillaCam, in this recorded live stream. They answer some questions from viewers, too.

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cebas finalRender trueHybrid: How to use Image Based Lighting to illuminate a scene

cebas finalRender trueHybrid: How to use Image Based Lighting to illuminate a scene

April 10, 2018

In this live stream recording, Edwin Braun talks about how to use Image Based Lighting to illuminate a scene in finalRender. And he explains the use of HDRI files and why some HDRI files are better than others, with reference to RGB colors, and more.

 

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