Compositing (184 Tutorials)
![In Depth: Skin Retouching and Digital Makeup, Part 1](https://www.toolfarm.com/images/uploads/blog/xSkinPart1.jpg.pagespeed.ic.-MZKVRlubM.jpg)
In Depth: Skin Retouching and Digital Makeup, Part 1
July 25, 2014
Do you need to make some small fixes to the skin of your actor, like fixing a blemish or blotchiness? Here’s part 1 of a 2 part series on Skin Retouching and Digital Makeup to get you started!
MochaImport+ for NUKE in depth tutorial
May 27, 2014
Mathias Möhl of Mamoworld has a tutorial to get you up to speed fast in MochaImport+ for Nuke.
Table of contents:
- Corner Pin+ w. Lens Dist. (at 0:30)
- Stabilized View+ (at 7:15)
- Tracker+ (at 25:40)
- Roto+ & RotoPaint+ (at 27:59)
- GridWarp+ (at 31:36)
- Transform+ (at 35:02)
- Full camera rig+ (at 40:54)
- Camera and Geo+ (at 43:56)
Using Premiere’s Native Effects to Pull the Perfect Key Every Time
May 13, 2014
In this tutorial Robert Hardy covers some of the best methods for pulling a fantastic key using only the native Premiere effects.
Tracking Motion in FCPX Using TrackX by CoreMelt
March 5, 2014
Training session for TrackX powered by mocha – a motion tracking plug-in for Final Cut Pro X editors, featuring VFX artist Roger Bolton of CoreMelt.com.
Chiseled Bevels in CINEMA 4D
March 5, 2014
Ben Watts has a new tutorial that shows how to make a chiseled bevel in CINEMA 4D on a complex letter. He covers a quick VRAY render setup too.
Driving Plates Composite in Premiere Pro
February 11, 2014
Artbeats and Eran Stern bring you a tutorial showing how to key and composite greenscreen driving plates with scenery in Premiere Pro using Ultra Key and a Track Matte Key.
![garbage mattes tutorial](https://uploads.toolfarm.com/app/uploads/2014/02/23083452/garbage_mattes_tut.jpg)
In Depth: Fast and Easy Garbage Mattes in After Effects
February 5, 2014
Here is a very simple technique to create super quick garbage mattes in AE!
In Depth: Keying: Pre-Processing Greenscreen Footage for Keying
February 4, 2014
If your greenscreen footage didn’t turn out as perfectly as you had hoped, here are some things that you can do to fix problems and not create new ones.
Track and Replace a Mobile Phone Screen in mocha!
February 4, 2014
Imagineer has a new tutorial up that covers tracking an iPhone screen. Mary Poplin gives detailed instructions on the process both in video form and in words, so you can go at your own pace.
E-on Vue + Nuke
November 29, 2013
This tutorial shows how you can generate and use Vue OpenEXR files in Nuke for advanced compositing. Learn how to generate individual rendering components, masks and render info passes and how to use them inside of Nuke.
Greenscreen Quick Tips
November 5, 2013
We had fun with this one! We were just shooting a test and this spontaneously happened. It includes a few greenscreen tips for your learning pleasure.
mocha AE rotoscoping with Mary Poplin
August 6, 2013
In this live demo from Siggraph 2013, imagineer systems product specialist, Mary Poplin, shows you how to cut your roto time in half using mocha AE inside of Adobe After Effects. Simply go to animation>track in mocha AE and follow along with a shot of your choice at home.
5 Handy Effects in Adobe After Effects You Should Know
July 3, 2013
As we continue with Tutorial Tuesday at Toolfarm, here are 5 Useful effects that every AE artist can pull from their arsenal time and time again!
Planar Tracking HUDs and 3D Camera Solving – mocha v3
June 30, 2013
An advanced tutorial covering mocha v3’s 3D camera solver and Adobe after Effects. Mary Poplin creates a HUD style graphic in 3D space.
CoreMelt SliceX Now with Shape Keyframing
February 4, 2013
SliceX lets you create instant Shape Masks to cut out layers or isolate effects directly in Final Cut Pro X without having to go into Motion or create the masks with an external program. SliceX includes nine motion templates for common tasks and you can also use the Shape Masks with built in effects, the built in color corrector or with third party plugins. In the latest free update you can now keyframe animate the shapes as well as the shapes position, rotation and scaling.