Materials / Shaders (99 Tutorials)
November 15, 2016
The Pixel Lab has some more great tips for Maxon Cinema 4D! Joren shares a couple of his favorite workflow efficiency tips.
September 27, 2016
Scanning materials with a Smartphone? Is that even possible? Yes it is, and Anthony Salvi from Allegorithmic shows you how.
September 13, 2016
The Foundry has created a nice set of tutorials consisting of 5 Modules with multiple Episodes to help get you up to speed with MARI quickly.
August 22, 2016
With the upcoming September release of MAXON C4D R18, we wanted to know more about all the new features and figured you did too. From Voronoi fracture & mograph enhancements, to new shaders and tools, C4D R18 had tons of new additions to unlock your 3D creativity.
July 22, 2016
The Disney Research Hub has a video and paper on cloth simulations based on “geometric multigrids” that you can download for free.
June 28, 2016
Maxon’s BodyPaint is a tool that allows users to create beautiful sculptures for 3D work. It contains several UV Tools that are made for lining up your models and your materials. There are brushes, selection tools, filters, erasers, and projection painting, which allows for perfect fit of UVs.
April 20, 2016
Learn how to make brushed metal with vray in 3DS Max by Johannes Tiner.
October 6, 2015
Konstantin Magnus shows you how to use Cinema 4Ds physical render engine to quickly model and setup flowers and some basic grass for a macro shot.
June 29, 2015
Learn how to use the Mograph Shaders in C4D with Octane Render to achieve the look you want.
June 29, 2015
Munk Studios offers this “silent tip” of how to grow X-Particles with Mograph and Proximal shaders. This tutorial also uses xp turbulence, xp freeze, xp collision, xp spawn, xp trails, & displace deformer.
March 24, 2015
FluidRay RT, the physically based renderer, has a bunch of great new tutorials up today. Instead of 12 posts, we’ll combine them into one handy page. If you’re a FluidRay RT user, you’ll want to bookmark this one!
September 23, 2014
If you weren’t able to make it out to SIGGRAPH 2014 this year well, you missed some good stuff. But never fear, Greyscalegorilla filmed their demonstrations and they are available to watch here!
August 7, 2014
Cinema 4D Release 16 places a greater emphasis than ever before on visual effects and realism, with key features like Motion Tracking and multi-layered reflections. Here’s a wonderful collection of tutorials for all the great new features.
May 6, 2014
Nick Campbell of Greyscalegorilla creates an artistic low poly look based on color image refractions on transparent objects – inspired by Justin Maller’s Facets renders.