Materials / Shaders (91 Tutorials)
June 29, 2015
Learn how to use the Mograph Shaders in C4D with Octane Render to achieve the look you want.
June 29, 2015
Munk Studios offers this “silent tip” of how to grow X-Particles with Mograph and Proximal shaders. This tutorial also uses xp turbulence, xp freeze, xp collision, xp spawn, xp trails, & displace deformer.
March 24, 2015
FluidRay RT, the physically based renderer, has a bunch of great new tutorials up today. Instead of 12 posts, we’ll combine them into one handy page. If you’re a FluidRay RT user, you’ll want to bookmark this one!
September 23, 2014
If you weren’t able to make it out to SIGGRAPH 2014 this year well, you missed some good stuff. But never fear, Greyscalegorilla filmed their demonstrations and they are available to watch here!
August 7, 2014
Cinema 4D Release 16 places a greater emphasis than ever before on visual effects and realism, with key features like Motion Tracking and multi-layered reflections. Here’s a wonderful collection of tutorials for all the great new features.
May 6, 2014
Nick Campbell of Greyscalegorilla creates an artistic low poly look based on color image refractions on transparent objects – inspired by Justin Maller’s Facets renders.
February 11, 2014
Tim Clapham at HelloLuxx has a new tutorial on making waxy looking elements with metaball typography in CINEMA 4D with lights and shaders.
December 16, 2013
Lester Banks gives you the rundown on how to use cmNodes, developed by Chris Montesano, to create some pretty powerful stuff within Maxon Cinema 4D.
December 10, 2013
We love a new Video Copilot tutorial on Tutorial Tuesday! Andrew Kramer explains how he created detailed bevels with Element 3D and added lens flares, light rays and camera movement for the Lionsgate Logo.
September 23, 2013
It’s Tutorial Tuesday! This is part 1 in a 15 part series called Talking Toons. “Shaders are best used for Props, Particle FX, Organic and Hard Surface Objects, The Relationship Editor’s role, which Lights work best for Toon Shading, Normal Maps, Displacement Maps and the methods we will be using in the following episodes to come.”
July 2, 2013
Adrian C. Koutz shares his technique for projecting real 3D shadows from Element 3D without the use of additional 3rd party scripts or plug-ins. He also describes composting the shadow into a scene realistically.
May 7, 2013
Create a Simple Car Rig with Element 3D! This technique will work well for almost any 3D vehicle model. Be sure you are using Element 3D V1.6
January 24, 2013
By Andrew Kramer/ Video Copilot: Use the new Metropolitan with Element 3D to create a realistic city title, Use Randomize Angle feature to distribute buildings into the scene
December 27, 2012
Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”
November 15, 2012
Andrew Kramer at Video Copilot has a new tutorial on a technique he didscovered for generating Imaged Based Lighting Effects with Video Copilot Element 3D! Use an environment map to illuminate a 3D scene with Element 3D. Andrew explains.