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Particles (172 Tutorials)

Dynamics Fake with X-Particles

Dynamics Fake with X-Particles

June 23, 2014

Mike Batchelor explains how to use X-Particles constraints and deformer to create a bouncing, bending motion. It's not true dynamics, hence the name. He uses dynamic springs with constraints and collisions to achieve the effect.

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Motion Blur for X-Particles

Motion Blur for X-Particles

June 23, 2014

Mike Batchelor shows a couple of ways to create motion blur using X-Particles default material and objects.

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Procedual Growth with X-Particles

Procedual Growth with X-Particles

June 23, 2014

X-Particles 2.5 is used to generate procedural growth structures to create organic forms.

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Nebula Project with X-Particles

Nebula Project with X-Particles

June 23, 2014

Mike Batchelor shows how to create a Nebula structures. He does a great job explaining features of the X-Particles rendering and materials.

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Intro to Questions and Actions in X-Particles

Intro to Questions and Actions in X-Particles

June 23, 2014

Learn about Questions and Actions with X-Particles in CINEMA 4D.

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Intro to Dynamics in X-Particles

Intro to Dynamics in X-Particles

June 23, 2014

Mike Batchelor takes a look at the constraints (multi physics) and the SPH fluids in X-Particles.

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Intro to X-Particles Collisions

Intro to X-Particles Collisions

June 23, 2014

Learn about Collisions in X-Particles v2.5

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Objects To Sand With X-Particles

Objects To Sand With X-Particles

June 23, 2014

Ben Watts turns text into sand in CINEMA 4D.

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Create a Cool Spiral with Sprites Attached with X-Particles

Create a Cool Spiral with Sprites Attached with X-Particles

June 23, 2014

FxChannelHouse shows how to create a twistedly fun effect with X-Particles.

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Easy Paint Peeling Effects with X-Particles Fragmenter

Easy Paint Peeling Effects with X-Particles Fragmenter

June 23, 2014

Mike Batchelor uses the X-Particles Fragmentor Object to create peeling effects.

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Intro to the Fragmenter in X-Particles

Intro to the Fragmenter in X-Particles

June 23, 2014

The Fragmenter has the ability to turn any objects faces or objects into controllable particles.

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Corrosion Effect with X-Particles

Corrosion Effect with X-Particles

June 23, 2014

Mike Batchelor shows how to create a corroded look in CINEMA 4D, using features in the X-Particles Emmitter, Skinner and Cache Object features.

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Introduction to the X-Particles Skinner

Introduction to the X-Particles Skinner

June 23, 2014

Mike Batchelor's quick start guide to the Skinner.  The skinner features a powerful mesher object that can use several particle sources: X-Particles, standard CINEMA 4D emitter, Thinking Particles. It can also use scene objects, completely replacing the CINEMA 4D metaball, to work in conjunction with the fluid system.

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X-Particles 2.5 Fluids and Foam

X-Particles 2.5 Fluids and Foam

June 23, 2014

Here's a look at the new fluids system in v2.5 of X-Particles and how they use the core SPH fluids.

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Intro to the X-Particles Emitter

Intro to the X-Particles Emitter

June 23, 2014

The screaming fast emitter in X-Particles allows for an unbelievable maximum particle count of 1 billion particles! Some of the features are covered in tutorials below are:

  • fluid simulation with wet map generation
  • multiphysics constraints
  • collision engine

Mike Batchelor of slouchcorp.com is an expert in X-Particles so you'll be seeing his name here a lot. He does tutorials on his own and for INSYDIUM LTD, the maker of X-Particles. He put together six basic quick start guides on some of the X-Particles features to get you started with X-Particles.

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