Particles (235 Tutorials)
Using Trapcode Particular with Master Properties in After Effects
May 29, 2018
Harry Frank that explains how to use Particular with After Effects new Master Properties feature, which allows you to easily create tons of variations from a single comp.
RealFlow | Maya: Installation Tutorial, Plus Next Limit Release Information
May 23, 2018
High-end Multi-physics Simulation Inside Autodesk Maya®. We’ve also included a RealFlow | Maya: Installation video if you want to try the demo.
Trapcode Particular 3 Training Series
April 3, 2018
Red Giant has a nice little 14-part series on Particular to get you up and running fast with your plug-ins. Learn all about emitters, physics, and everything else!
Remove a Person from a Scene with Mocha Pro
March 27, 2018
Learn how to remove a person from a scene using the Mocha Pro Remove Module. Plus this tutorial also shows you how to create a disintegrate/transporter beam effect à la Star Trek using VFX in Sapphire and Continuum. It even comes with the project file and footage.
Chroma keying, Masking, and More Using Vegas Pro and Continuum
March 26, 2018
Boris Continuum 11 came out recently and in this tutorial, Dan Harvey gives an overview of how the keying and masking tools work in Vegas Pro.
Medical Animations & Tutorials Roundup for Maya, Cinema 4D, After Effects
March 26, 2018
The human body is still such an enigma and there are so many technical, yet beautiful, 2D and 3D animations that help to visualize those microscopic mysteries. We had a question about some methods of creating cells and other microscopic elements. First, we have some gorgeous examples to inspire you, followed by a few tutorials for various host applications.
Cinema 4D: Animate Growing Foliage with X-Particles
March 13, 2018
Want to populate your scenes with animated growing vegetation? This step-by-step tutorial from Rob Redman shows you how, using X-Particles in Cinema 4d.
Procedural Growing Frost Cinema 4D & X-Particles + Creating a Realistic Ice Material in Arnold 5
December 26, 2017
Daniel Danielsson is a Freelance Director / Motion Designer who is based in Hertfordshire, which is north of London, England. I’m not sure how much snow and ice they get there, but Daniel has some fantastic Cinema 4D tutorials on creating frost and ice.
Tutorials: Stranger Things Titles and VFX – Recreating the Open, Upside Down Look
October 31, 2017
In honor of Halloween and the recent release of season 2 of the popular Netflix Series “Stranger Things,” we thought you might like another look at these tutorials. Learn how to recreate the 80’s-styled opening sequence in After Effects, and the “Upside Down” world Look – from Red Giant’s Seth Worley.
Boris FX | Let’s Edit with Media Composer: Day for Night with Continuum & Sapphire
October 17, 2017
Editor Kevin P. McAuliffe shows Media Composer editors how to take day time footage and transform it into night using Continuum’s Color & Tone tools and sister product Sapphire’s Night Sky and Luna.
After Effects: Superluminal Stardust in-depth
October 3, 2017
Eran Stern teaches you everything you need to know to get started using Stardust, with 7 tutorials on Emitters, Particles, Replica, Forces, and more. And then Lendon Bracewell shows you how to create an energy wave using the Emitter, Field, Force and Turbulence nodes.
Superluminal Stardust Particle Earth HUD in After Effects
August 29, 2017
Learn how to create a rather complex particle earth HUD using the Superluminal Stardust plug-in in After Effects, in this tutorial by Roland Hartmann from graphicINmotion.
After Effects: Stardust for AE – Getting Started
August 8, 2017
Eran Stern from SternFX walks you through the basics of using the Emitter Node in Superluminal Stardust modular 3D particle system in After Effects.
Stitch Effect with Trapcode Particular from Red Giant
August 1, 2017
A Stitch Effect in time saves… time! Michael Park demonstrates how to create the look of jeans being stitched using Trapcode Particular.
Maya Monday: Particles and Particle Plug-ins
July 24, 2017
We are going to talk about one of the most useful and versatile types of effects out there – particles. Particles can be used to make fire, smoke, water drops, microbes, dust and sand, and any number of miscellaneous motion graphic elements. We’re going to lump fluid simulation in as well and cover a few plug-ins to expand your options.