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Particles (210 Tutorials)

Cinema 4D: Plexus Particle Trail Animation Tutorial

Cinema 4D: Plexus Particle Trail Animation Tutorial

January 3, 2017

Dennis Wei shows you how to make a very cool particle trail using Plexus, C4D, After Effects and a few other things, like Trapcode Particular and Optical Flares.

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Red Giant | DOCTOR STRANGE Portal Effect with Trapcode Particular

Red Giant | DOCTOR STRANGE Portal Effect with Trapcode Particular

December 20, 2016

Daniel Hashimoto (also know as Action Movie Dad) shows you how to create the DOCTOR STRANGE portal effect with Trapcode Particular.

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doctor strange

Doctor Strange VFX Breakdown and Loads of Tutorials

November 30, 2016

Doctor Strange is a visually awe-inspiring sci-fi film/fantasy film. We’ll take a look at some behind the scenes videos and several tutorials.

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After Effects: Create a Space Scene in Trapcode Particular

After Effects: Create a Space Scene in Trapcode Particular

November 29, 2016

Learn how to make a cool nebula-esque space scene in After Effects using Trapcode Particular.

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C4D: Using Dynamic IK for Animating a Group of Tentacles

C4D: Using Dynamic IK for Animating a Group of Tentacles

October 18, 2016

Pryce Duncalf has a silent tip video showing how to use Dynamic IK to move a group of tentacles in Cinema 4d.

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Create Ghostbusters Style Visual Effects

Create Ghostbusters Style Visual Effects

October 11, 2016

Director Seth Worley takes you behind the scenes and shows you how he created the visual effects in “Busted,” his Red Giant Film Team Experiment. Watch “Busted” here and follow the link to the tutorial.

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CINEMA 4D R18 Compatibility Information – 3rd Party Products

CINEMA 4D R18 Compatibility Information – 3rd Party Products

October 5, 2016

Wondering if your plug-ins, renderer, or other add-ons are compatible with R18? We will keep this page updated with new information as we receive it.

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Coremelt One Minute Tutorial – Track a Callout Label to an Object

Coremelt One Minute Tutorial – Track a Callout Label to an Object

August 23, 2016

Learn how to use Coremelt DriveX in FCPX to easily track 3D text, labels or even particles to the movement of your footage, in this quick one minute tutorial.

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Working With Octane’s Random Color Shader and X-Particles

Working With Octane’s Random Color Shader and X-Particles

August 3, 2016

Learn how to use the random color shader in Octane so that it works with X-Particles, giving you a unique color for each particle in a group.

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X-Particles Explosions in Cinema 4D

X-Particles Explosions in Cinema 4D

July 20, 2016

Noah Witchell has a tutorial on making a fiery explosion using the FLIP Solver, which is built into X-Particles.

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Boris Continuum Particle Array 3D

Using Boris FX Continuum Particle Array 3D to Create a Custom Transition

July 5, 2016

Learn how to use the BCC 10 Particle Array 3D tool in Premiere Pro to create and save a custom wipe transition.

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Creating an Abstract Tentacle Creature with X-Particles and Octane

Creating an Abstract Tentacle Creature with X-Particles and Octane

May 10, 2016

“As I was creating one of my daily renders I came up with a technique to create an abstract tentacle sea creature using X-Particles in Cinema 4D.” – LockedAndLoading

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BCC: Broadcast Graphics & Effects in Sony Vegas Pro

BCC: Broadcast Graphics & Effects in Sony Vegas Pro

April 20, 2016

In this webinar replay, VASST trainer John Rofrano teaches you how to create a Marvel-like 3D logo with BCC Extruded EPS in Sony Vegas Pro. Plus, use BCC Particle Array 3D to transition your logo onto the screen as a tornado of particles. Finally, discover how to create and save custom transitions.

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Create a Fast Dynamic Particle System Using X-Particles

Create a Fast Dynamic Particle System Using X-Particles

March 22, 2016

“In this tutorial, I will show you how to make this dynamic animation using X-Particles and Cinema 4D.” – Nick Campbell

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Create a Space Scene Entirely in Blackmagic Design Fusion

Create a Space Scene Entirely in Blackmagic Design Fusion

March 8, 2016

“Chetal Gazdar leverages Fusion’s 3D environment and particles to create a space scene.” – Lester Banks

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