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Red Giant (134 Tutorials)

Crumpled Paper in After Effects

Crumpled Paper in After Effects

February 4, 2014

You know the open for the sitcom “Community”, with the crumpled paper? Trevor Penner explains how to do this effect.

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Sparkler for Trapcode Particular with Motion Sketch Tutorial

Sparkler for Trapcode Particular with Motion Sketch Tutorial

July 3, 2013

Sticking with our July 4th Independence Day theme, check out this free preset from Greyscalegorilla’s Nick Campbell.

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Paint Drips with Trapcode Particular + Free Preset

Paint Drips with Trapcode Particular + Free Preset

May 7, 2013

In this QuickTip, Harry Frank shows you how to create a spray paint effect with paint drips.

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Cinema 4D Scene OBJ Export to Trapcode Form

Cinema 4D Scene OBJ Export to Trapcode Form

February 12, 2013

Posted by Peder Norrby. Tutorial showing how to create a scene in Cinema 4D and export an OBJ and Cinema’s camera. And import all this in Adobe After Effects so the Cinema render perfectly matches Trapcode Form.

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Red Giant Holomatrix- Create a Holographic Look in After Effects

Red Giant Holomatrix- Create a Holographic Look in After Effects

February 12, 2013

In this episode, Aharon Rabinowitz shows you how to create the look of a holographic interface, using Red Giant Software’s Holomatrix. He’ll also use Magic Bullet Looks for color grading, and footage from Digital Juice’s Motion Designer’s Toolkit.

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Web Line Escape: Spider-Man Web-Slinging Effect

Web Line Escape: Spider-Man Web-Slinging Effect

February 12, 2013

In this episode of Red Giant TV, director Seth Worley shows you how to create a Spider-Man Web Slinging Effect with Trapcode Particular.

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Introduction to Trapcode Mir, Getting Started Parts 1 & 2

Introduction to Trapcode Mir, Getting Started Parts 1 & 2

February 12, 2013

Check out these new tutorials on Trapcode Mir at Red Giant TV. Quick Walkthrough Introduction to Mir, and Getting Started Parts 1 & 2 by Peder Norrby of Trapcode. Trapcode Mir was released today, along with the new Trapcode Suite 12.

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Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

December 18, 2012

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the film Tempo. He’ll be using a combination of real fire footage, Trapcode Particular, and some 3rd Party plug-ins from RE:Vision Effects.

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Trapcode Mir – Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

Trapcode Mir – Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

October 12, 2012

Post at Red Giant TV: Aharon Rabinowitz shows you how to take Trapcode Mir in a whole new direction using Amplitude Layers. You'll learn to create looping animation, cityscapes, audio-triggered displacement and more. 

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In Depth: Lens Flare Plug-ins for After Effects, Part 1 of 5

August 23, 2012

More than you ever wanted to know about Lens Flares! This is the first of a 5 part series and will give an overview of lens flares and the plug-ins that can generate them.

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Depth of Field with Trapcode Mir

Depth of Field with Trapcode Mir

August 9, 2012

In this QuickTip, Learn how to simulate stunning depth of field effects with a few great tips from Dino Muhic. Check out Dino's work at DinoMuhic.com

 

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Creating Realistic Dust Hits with Trapcode Particular

Creating Realistic Dust Hits with Trapcode Particular

July 5, 2012

Post at Red Giant TV: “In this tutorial, John Einselen shows you how to create realistic dust hits with Trapcode Particular. He also covers some very advanced compositing techniques for 3D animators working with Particular.”

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Color Isolation Effect with Magic Bullet Colorista II

Color Isolation Effect with Magic Bullet Colorista II

July 2, 2012

Michele Yamazaki from Toolfarm explains a couple of cool tricks that you can do with color in Red Giant Software Magic Bullet Colorista II, a robust tool made for color correcting footage.&nbsp;</p>

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Red Giant Quicktip #15: Trapcode Form City

Red Giant Quicktip #15: Trapcode Form City

June 27, 2011

In this Quicktip, Aharon Rabinowitz shows you how using Depth Maps to displace Trapcode Form particles can be used to create a 3D Point Cloud Representation of a city.  This tutorial was inspired by the brilliant Trapcode Form work of Jeremy Cox at Imaginary Forces, for the film “Terminator: Salvation.”

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