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Render / Generate (240 Tutorials)

RealFlow | Cinema 4D 2.0: Elastic Solver

RealFlow | Cinema 4D 2.0: Elastic Solver

September 5, 2017

The new Multiphysics solver includes Granular, Viscous, Viscoelastic, Rigid, and Elastic. Today’s tutorial is about Elastic.

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Superluminal Stardust Particle Earth HUD in After Effects

Superluminal Stardust Particle Earth HUD in After Effects

August 29, 2017

Learn how to create a rather complex particle earth HUD using the Superluminal Stardust plug-in in After Effects, in this tutorial by Roland Hartmann from graphicINmotion.

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Rendering in CINEMA 4D – Which to Choose

Rendering in CINEMA 4D – Which to Choose

August 15, 2017

With all the different renderers out there, it’s sometimes difficult to determine which is the best for you and your needs.  Chad Ashley from Greyscalegorilla has a breakdown of the pro’s and cons of some of the renders GSG recommends.  Read an excerpt here and follow the link to the full article.

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After Effects: Stardust for AE – Getting Started

After Effects: Stardust for AE – Getting Started

August 8, 2017

Eran Stern from SternFX walks you through the basics of using the Emitter Node in Superluminal Stardust modular 3D particle system in After Effects.

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Master Hair & Fur in ZBrush

Master Hair & Fur in ZBrush

June 13, 2017

Learn how to use PolyPaint and groom and optimise fur by Pablo Muñoz Gómez.

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Cell Dividing: Adobe After Effects Tutorial

Cell Dividing: Adobe After Effects Tutorial

June 13, 2017

Caleb Ward explains how to visualize cell division in After Effects.

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Make a Earth FUI Element with Stardust in After Effects

Make a Earth FUI Element with Stardust in After Effects

June 13, 2017

I sat in on a session with Maxon about FUI, Future User Interfaces. These are fantasy HUD elements that you see in Sci-Fi films such as Iron Man, Star Wars, and others. Roland Hartmann of graphicinmotion.com explains how to create an exciting globe HUD element with the new Stardust, a modular particle system for After Effects.

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Superluminal Stardust Replica Motion Graphics Elements

Superluminal Stardust Replica Motion Graphics Elements

June 13, 2017

This is a walk through of how to add some fun and engaging elements to your After Effects comps with Superluminal Stardust by replicating particles.

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Create an Epic Saturn Space Scene in After Effects with Free Project Files

Create an Epic Saturn Space Scene in After Effects with Free Project Files

June 9, 2017

This Epic Saturn Space Scene from Caleb Ward includes a tutorial and free project files for creating, animating, and stylizing a planet in After Effects.

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3ds Max: Rendering realistic Explosion and Smoke in Arnold

3ds Max: Rendering realistic Explosion and Smoke in Arnold

June 6, 2017

In this tutorial, from Mograph Plus, you will learn how to render realistic explosions and smoke in Arnold for 3ds Max using the Arnold Volume.

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Cinema 4D: Create Simple Flocking Sims with C4D Flock Modifier

Cinema 4D: Create Simple Flocking Sims with C4D Flock Modifier

May 16, 2017

Sam Winter from Digital Meat explains how to use the Flock Modifier plug-in to make particles simulate the flocking of birds or a school of fish.

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Introduction to Sapphire Aurora

Introduction to Sapphire Aurora

May 9, 2017

John Dickinson of Motionworks gives an overview on the Aurora effect in Sapphire to create some lovely and surreal flames. The Boris Sale has been extended, and now that Sapphire and Mocha are under the Boris umbrella, you get 2 more days to save these products!

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Advanced Lens Flare 3D Tracking with Mocha in Avid Media Composer

Advanced Lens Flare 3D Tracking with Mocha in Avid Media Composer

May 9, 2017

Avid editor/trainer Kevin P. McAuliffe gives out several great tips to about tracking, exporting, and importing Mocha’s tracking data into the Lens Flare 3D MT.

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cebas thinkingParticles – Simulate Gelatin Cubes

cebas thinkingParticles – Simulate Gelatin Cubes

May 2, 2017

Learn how to simulate super elastic gelatine cubes using Viscoelastic Fluids in thinkingParticles, with this tutorial from cebas Visual Technology.

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cebas thinkingParticles – Viscoelastic Fluids: Honey tutorial

cebas thinkingParticles – Viscoelastic Fluids: Honey tutorial

April 25, 2017

The visco elasticity solver in thinkingParticles for 3ds Max allows for the creation of viscous liquids like honey or oil, or any kind of thick fluids. Learn how to use the solver to create flowing honey in this tutorial.

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