3D (978 Tutorials)
![Strawberry Modeling Tutorial + Quick Tip for Cinema 4D](https://www.toolfarm.com/images/uploads/blog/xstrawberry_c4d.jpg.pagespeed.ic.DOXwTjtenL.jpg)
Strawberry Modeling Tutorial + Quick Tip for Cinema 4D
June 25, 2015
iDani shares a great tip for creating the indents on a strawberry model that won't slow your computer down.
![Gerbera Daisy Cinema 4D Modeling Tutorial](https://www.toolfarm.com/images/uploads/blog/xc4d_daisy_tut.jpg.pagespeed.ic.lyse4k2K5z.jpg)
Gerbera Daisy Cinema 4D Modeling Tutorial
June 25, 2015
Learn how to model, texture and light a realistic flower for a close up. Nate Vander Plas takes you step by step through the process using the Cloner.
![Houdini: Lava like a Boss](https://www.toolfarm.com/images/uploads/blog/xhoudini_lava_tut.jpg.pagespeed.ic.bo9taPK8I7.jpg)
Houdini: Lava like a Boss
May 13, 2015
Learn how to create realistic lava in this 2 part tutorial from Ben Watts.
In Part 1 of this tutorial, we'll start by setting up the emitter, dynamics & mesh for our main lava sim. After that's completed we'll create a secondary dynamics system consisting of temperature based particles that will impact the main sim to create tendril like strands and splashes.
In Part 2 of this tutorial, we'll learn an efficient way of sourcing smoke from our mesh. After that I'll show you how to render the geo & smoke at the same time whilst still maintaining separate passes. I'll show a nice easy way to render custom object buffers & take a look at adding some punch to our final rendered image in post with After Effects.
![Understanding Maxwell Materials the easy way](https://www.toolfarm.com/images/uploads/blog/xmaxwellrenderthm_logo.jpg.pagespeed.ic.1-O9UMVL-S.jpg)
Understanding Maxwell Materials the easy way
May 11, 2015
Topics covered in this video:
- Assisted materials: minute 9:25
- Advanced materials: begins at minute 15:32 …
- Diffuse materials: minute 17:27 (surfaces with high roughness)
- Metals – reflective, smooth, specular materials
- Plastics – glossy surfaces: minute 1:05:26
- Translucent materials: minute 1:24:29 (transparency with scattering)
- Multi-layered materials: minute 1:31:05 (decals/labels, opacity/masks)
![Cinema 4D Quick Tip: Solid to Liquid](https://www.toolfarm.com/images/uploads/blog/xsolid2liquid_tut.jpg.pagespeed.ic.QshVGEIfox.jpg)
Cinema 4D Quick Tip: Solid to Liquid
May 11, 2015
This C4D Quick tip with Mustapha Fersaoui demonstrates the use of the Solid To Liquid Tool, showing how it can be employed using different parameters.
![Cinema 4D Quick Tip: Quantize Function](https://www.toolfarm.com/images/uploads/blog/xc4d-r16-generic-hero.jpg.pagespeed.ic.pe1bDLj73c.jpg)
Cinema 4D Quick Tip: Quantize Function
May 11, 2015
Learn how to model smarter using the quantize function in MAXON Cinema 4D.
![ZBrush Modeling Techniques](https://www.toolfarm.com/images/uploads/blog/xzbrush_alien_tut.jpg.pagespeed.ic.HvmbG33tD4.jpg)
ZBrush Modeling Techniques
May 4, 2015
Ali Noori describes how he used ZBrush to create his alien character: Infested Marine. Read an excerpt here and then follow the links to read the entire tutorial.a
Advanced 3D Noise & Deform using Element 3D
May 4, 2015
In this tutorial Andrew Kramer from Video Copilot shows you how to create an intricate deform animation using 3D Noise & Twist with Element 3D V2 inside After Effects.
![Case Study: Fluid Dimension – Josh Clos](/images/uploads/blog/xnextlimit-realflow-generic.jpg.pagespeed.ic.bcVvRMsuhm.jpg)
Case Study: Fluid Dimension – Josh Clos
March 31, 2015
Josh Clos, the winner of the RealFlow / Cinema 4D Fluid Dimension Challenge in December 2014, takes us step-by-step in the creation of his winning RealFlow fluid sim.
![RealFlow Case Study: Batman: Arkham Knight + Bonus Tutorial](/images/uploads/blog/xbatman-arkham.jpg.pagespeed.ic.v1MmWiRn53.jpg)
RealFlow Case Study: Batman: Arkham Knight + Bonus Tutorial
March 16, 2015
Check out this case study with Brandon Young of Blur Studio, talking about working with Next Limit RealFlow on Batman: Arkham Knight. They had a VFX problem to solve involving the Batmobile shooting out of water and spraying liquid all over the place. Learn about how they solved it.
![Creating Ceilings with RailClone + Freebie](/images/uploads/blog/xrailclonefeat.jpg.pagespeed.ic.DEC5r8HP3v.jpg)
Creating Ceilings with RailClone + Freebie
March 10, 2015
In this tutorial you will learn how to create a ceiling with iToo Software RailClone!
![The Importance of Compositing: A Layer By Layer Breakdown in After Effects](https://www.toolfarm.com/images/uploads/blog/xc4d_ae_compositing.jpg.pagespeed.ic.rtNEBrACcA.jpg)
The Importance of Compositing: A Layer By Layer Breakdown in After Effects
January 29, 2015
Learn how important compositing is for your 3D renders, as every shot needs color correction and/or compositing, in this tutorial from Greyscalegorilla.
![Cinema 4D Custom Material ID Pass Tutorial](https://www.toolfarm.com/images/uploads/blog/xc4d_materialID_tut.jpg.pagespeed.ic.-Szm6v4qm4.jpg)
Cinema 4D Custom Material ID Pass Tutorial
January 29, 2015
Ryan Snider of TangleWire.tv, shows you his customized compositing render pass that will allow you to make targeted color corrections, and changes to your C4D renders in Adobe After Effects.
![Wireframe Renders in Cinema 4D](https://www.toolfarm.com/images/uploads/blog/xc4d_wireframe_tut.jpg.pagespeed.ic.1L8Vv0AHXl.jpg)
Wireframe Renders in Cinema 4D
January 29, 2015
In this tutorial from the Pixl Blog, you will learn how to make wireframes of your objects using the Proximal Shader.
![Classic Car 3D Text](https://www.toolfarm.com/images/uploads/blog/xclassic_car_text_tut.jpg.pagespeed.ic.A4pnsonqXK.jpg)
Classic Car 3D Text
January 29, 2015
Andrew Kramer shows you how to make some really cool 3D texts and emblems similar to those found on classic cars. And do it all in Element 3D V2.
Tips in this Tutorial:
- Extruding Text & Adjusting Bevels
- Outline Bevel mode for creating Emblems
- Dynamic Reflection Modes
- Create fake car paint flake material.
- Tips for adjust render quality