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CINEMA 4D (641 Tutorials)

A Beginners Guide to VRAYforC4D

A Beginners Guide to VRAYforC4D

December 18, 2017

Learn the basics of using VRAYforC4D with this short introductory tutorial.

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Cinema 4D: Creating Clouds with a Painterly Look

Cinema 4D: Creating Clouds with a Painterly Look

December 12, 2017

David Gruwier is a 3D Artist at Ghost VFX, and gives a quick tutorial on how to recreate the look of the painterly clouds, found in Platige’s animated film called “paths of Hate,” using C4D.

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Cinema 4D R19 Voronoi Fracture New Features

Cinema 4D R19 Voronoi Fracture New Features

November 28, 2017

Chris Schmidt takes you through all the newest features and improvements in C4D R19 Voronoi Fracture.

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Pixego inspired Mini Machine Examples and Cinema 4D Tutorial

Pixego inspired Mini Machine Examples and Cinema 4D Tutorial

November 22, 2017

Pixego is adesigner who designed adorable little isometric machines. EJ Hassenfratz shares tutorials based on the Pixego mini machines.

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C4D Spotlight: Align to Spline Tag

C4D Spotlight: Align to Spline Tag

November 15, 2017

Today we’re going to look at the Align to Spline Tag and how to animate objects along a spline in Cinema 4D.

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Cinema 4D: Projecting Animated Textures

Cinema 4D: Projecting Animated Textures

November 14, 2017

Here’s is a quick tutorial, from Zulu8 design studio, on how to project footage and animated textures onto an object in Cinema 4D using Octane Render.

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Thin Film Shader in Cinema 4D for More Realistic Materials

Thin Film Shader in Cinema 4D for More Realistic Materials

October 31, 2017

The Pixel Lab show you how to use the new Thin Film Shader in R18 to make a reflective lens, bubble or anything with an oily sheen, look more realistic.  Plus there’s a free 3D model too.

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Antique Coke Bottle Cinema 4D 3D Model + C4D Octane Tutorial from The Pixel Lab

Antique Coke Bottle Cinema 4D 3D Model + C4D Octane Tutorial from The Pixel Lab

October 17, 2017

The Pixel Lab is giving away a really cool free model of 3 antique Coca-Cola glass bottles designs, created by Rick Ellis. It’s free for personal and/or commercial use. Plus, a Cinema 4D Octane Tutorial: Scatter Object Overview.

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Are you making these 5 Animation Mistakes in Cinema 4D?

Are you making these 5 Animation Mistakes in Cinema 4D?

October 17, 2017

Nick Campbell from Greyscalegorilla talks about some errors that you may be making in Cinema 4D and gives tips on how you can become a better motion designer.

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FUI (Fake User Interface) Examples, Tutorial, tools

FUI (Fake User Interface) Examples, Tutorial, tools

September 20, 2017

FUI, or Fake User Interface, Fantasy User Interfaces, are everywhere from sci-fi films to commercials. Learn how to make your own!

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Cinema 4D: Model a Low Poly Wolf Part 2

Cinema 4D: Model a Low Poly Wolf Part 2

September 12, 2017

Here’s is part 2 to the C4D Low Poly Wolf tutorial, by Jonathan Lam. Here he shows you how to model the neck, legs and paws, how to add lights and render.

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Cinema 4D: Model a Low Poly Wolf Part 1

Cinema 4D: Model a Low Poly Wolf Part 1

September 12, 2017

This step-by-step tutorial by Jonathan Lam is a great way to learn Cinema 4D quickly while creating a character that can be used in video games, graphic design and more.

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Mograph Module’s Shader Effector in Cinema 4D

Mograph Module’s Shader Effector in Cinema 4D

September 6, 2017

EJ Hassenfratz from eyedesyn explains how to use the Shader Effector to make HUD elements. He also explains the difference between the Shader and Random Effectors, the benefits of using the Shader Effector and much more.

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Creating C4D Cinematic Scenes with Volumetrics

Creating C4D Cinematic Scenes with Volumetrics

September 5, 2017

In this live presentation from Siggraph 2017, Mitch Myers shows how Octane volumetric effects can help to create cinematic environments. Part of the Maxon Rewind of presentations from SIGGRAPH 2017.

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VR and Character Animation Workflow in C4D

VR and Character Animation Workflow in C4D

September 5, 2017

In this presentation, digital artist Steve Teeple shares how he uses Virtual Reality for faster more expressive modeling and Cinema 4D’s Procedural workflows in order to create new work through a process of experimentation. Part of the Maxon presentations at SIGGRAPH 2017.

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