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Maxon (92 Tutorials)

Introduction to Trapcode Mir, Getting Started Parts 1 & 2

Introduction to Trapcode Mir, Getting Started Parts 1 & 2

February 12, 2013

Check out these new tutorials on Trapcode Mir at Red Giant TV. Quick Walkthrough Introduction to Mir, and Getting Started Parts 1 & 2 by Peder Norrby of Trapcode. Trapcode Mir was released today, along with the new Trapcode Suite 12.

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Model, Light, And Render A Coffee Pot In Cinema 4D

Model, Light, And Render A Coffee Pot In Cinema 4D

January 8, 2013

Post by Nick Campbell/ Greyscalegorilla: “In this two part tutorial, Chris and I show you how to model, texture, light, render, and composite this 3D Scene. First, Chris will show you how to model the coffee pot using some traditional modeling techniques and loft nurbs. In the second video below, I will take over where chris left and show you how to light the scene using HDRI Studio Pack. Then I will tweak some textures and render using the Physical Renderer. Finally, we will head in to Photoshop and do a bit of final color correction and compositing.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

December 27, 2012

Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

December 27, 2012

Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

December 27, 2012

Post at CGtuts+: “Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.”

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Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

December 18, 2012

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the film Tempo. He’ll be using a combination of real fire footage, Trapcode Particular, and some 3rd Party plug-ins from RE:Vision Effects.

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ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

December 14, 2012

Pixelogic has a tutorials area called ZClassroom and they have a series of Military Character Assets with Joseph Drust, a video game industry veteran who focuses on modeling and sculpting. Below are is a link to all of their tutorials in the series, with more coming soon.

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New Keyframe Look For Maxon CINEMA R14: What Are Those New Triangle Icons?

New Keyframe Look For Maxon CINEMA R14: What Are Those New Triangle Icons?

November 21, 2012

Nick Campbell at Greyscalegorilla talks about the new triangle keyframe things in Maxon CINEMA 4D R14.

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Trapcode Mir – Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

Trapcode Mir – Amplitude Mapping, Creating City Scapes, Audio-Triggered Animations

October 12, 2012

Post at Red Giant TV: Aharon Rabinowitz shows you how to take Trapcode Mir in a whole new direction using Amplitude Layers. You'll learn to create looping animation, cityscapes, audio-triggered displacement and more. 

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Cinema 4D R14 Quick Start Tutorial: Light Colors, Camera Morph, And Filters

Cinema 4D R14 Quick Start Tutorial: Light Colors, Camera Morph, And Filters

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Plastic Deformation

Cinema 4D R14 Quick Start Tutorial: Plastic Deformation

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Setup Your Interface

Cinema 4D R14 Quick Start Tutorial: Setup Your Interface

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Camera Calibration

Cinema 4D R14 Quick Start Tutorial: Camera Calibration

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Sculpting Tools

Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Sculpting Tools

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Aerodynamics

Cinema 4D R14 Quick Start Tutorial: Camera Calibration: Aerodynamics

September 25, 2012

Nick Campbell from GreyscaleGorilla produced several tutorials last week on Getting Started with CINEMA 4D R14 tutorials.

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