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Sculpting (69 Tutorials)

Master Hair & Fur in ZBrush

Master Hair & Fur in ZBrush

June 13, 2017

Learn how to use PolyPaint and groom and optimise fur by Pablo Muñoz Gómez.

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Brain Cells

Brain Cells

June 13, 2017

Motionsquared has a breat tutorial on creating brain cells in Cinema 4D. I used this tutorial in a project last year. Super useful tutorial. Scroll to the end of the page for the tutorials.

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ZBrush: Apply a Texture at full opacity with Alpha active

ZBrush: Apply a Texture at full opacity with Alpha active

June 13, 2017

This tutorial covers how ZBrush uses texture maps and alphas together. It also features a workflow using Repeat Last to use an alpha for sculpting and a texture map for color.

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Michele Learns Cinema 4D: Episode 7: Making a Brain

Michele Learns Cinema 4D: Episode 7: Making a Brain

October 6, 2016

Michele shows you how she created a brain in Cinema 4D, starting with a sphere object, then uses the sculpting tools to modify the shape add brain texture.

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Bodypaint

BodyPaint: UV Mapping and Unwrap for Maxon Cinema 4D

June 28, 2016

Maxon’s BodyPaint is a tool that allows users to create beautiful sculptures for 3D work. It contains several UV Tools that are made for lining up your models and your materials. There are brushes, selection tools, filters, erasers, and projection painting, which allows for perfect fit of UVs.

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Creating an Abstract Tentacle Creature with X-Particles and Octane

Creating an Abstract Tentacle Creature with X-Particles and Octane

May 10, 2016

“As I was creating one of my daily renders I came up with a technique to create an abstract tentacle sea creature using X-Particles in Cinema 4D.” – LockedAndLoading

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ZBrush Modeling Techniques

ZBrush Modeling Techniques

May 4, 2015

Ali Noori describes how he used ZBrush to create his alien character: Infested Marine.  Read an excerpt here and then follow the links to read the entire tutorial.a

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Pixologic ZBrush – using the ZTree plug-in

Pixologic ZBrush – using the ZTree plug-in

November 17, 2014

ZTree is a plug-in for ZBrush that provides some extra tools that can be useful when working with ZBrush.  It does the tedious, repetitive steps for you.This next tutorial goes into much more depth including hotkeys, polygroups, sculpting, adaptive skin and more. Both of these tutorials were created by Dargelos Nezumi, the creator of the ZTree plug-in.  Check out his YouTube page for more great ZTree tutorials.

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13 Cinema 4D Presentations From Siggraph 2014

September 23, 2014

If you weren’t able to make it out to SIGGRAPH 2014 this year well, you missed some good stuff. But never fear, Greyscalegorilla filmed their demonstrations and they are available to watch here!

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Facial Modeling Timelapse Software: Maya

Facial Modeling Timelapse Software: Maya

September 2, 2014

Tips & Tricks related to facial modeling for Animated Productions by Sergi Caballer.

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News: See What’s New in MAXON CINEMA 4D R16

August 7, 2014

Cinema 4D Release 16 places a greater emphasis than ever before on visual effects and realism, with key features like Motion Tracking and multi-layered reflections.  Here’s a wonderful collection of tutorials for all the great new features.

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Creating Custom Bevels in Zaxwerks 3D ProAnimator and 3D Invigorator Pro

Creating Custom Bevels in Zaxwerks 3D ProAnimator and 3D Invigorator Pro

June 9, 2014

From the creative minds at Zaxwerks comes a wonderful tutorial showing how easy it is to create your own custom bevels in 3D ProAnimator and 3D Invigorator Pro.  This tutorial teaches you how to utilize the Profile Editor to create and edit bevels. You will also learn how to customize 3D Text and vector shapes.

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Use The Matrix Object In Cinema 4D to Sculpt Dynamically with Particles

May 27, 2014

In this tutorial Günter Nikotin shows how you can sculpt particles using the matrix object in Maxon Cinema 4D.

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Use CINEMA 4D as Poor Man’s Chrono Sculptor

Use CINEMA 4D as Poor Man’s Chrono Sculptor

February 11, 2014

Yader (aka Derya Öztürk) explains how to get a ChronoSculpt like workflow in CINEMA 4D. Very clever! LightWave ChronoSculpt from NewTek is a new standalone product that “revolutionizes working with animation and dynamic simulation cache files from any application by allowing you to use sculpting and transformation tools over time. ChronoSculpt also introduces a radical new geometry engine based on our 'Hydra' technology which allows the deformation and manipulation of 8 to 10 million polygon objects with ease.”

Yader gives a short demo on how you can bring this type of feature into CINEMA 4D using the Rate option on the Matrix Object and the Morph Motion Effect on the Inheritance Object. There's more to it but you'll have to watch the tutorial!

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Inspirations / Tutorials: Pixologic ZBrush SIGGRAPH 2013 Videos

October 16, 2013

Pixlologic recently posted their video archives from SIGGRAPH 2013. Learn and be inspired by fantastic talent from Walt Disney Animation Studios, Aaron Sims Company, id Software, Epic Games, Marvel Entertainment, Seth Thompson, Blizzard, Ubisoft Entertainment, Joseph Menna, and Santa Monica Studio.

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