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3D (955 Tutorials)

Advanced 3D Lighting

Advanced 3D Lighting in DaVinci Resolve and Fusion

August 20, 2019

Bernd Klimm at VFX Study explains using DaVinci Resolve and Fusion to light a 3D scene. He explains the properties of the different types of lights and the shadows they cast

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common USD Maya Monday

The Common USD Plug-in for Maya #MayaMonday

August 19, 2019

Autodesk is working with Animal Logic, Luma Pictures, and Pixar to combine all the Maya USD projects into a common USD integration in Maya. Coming soon!

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e-on software Summer 2019 Release: Orthographic Projection Camera

Orthographic Projection Camera in E-on VUE Summer 2019 Release

August 19, 2019

With the new VUE Orthographic Projection camera, users are able to create a 2D projection of a 3D object with isometric and axonometric views that do not use perspective.

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Maya Monday Bifrost Graph

The Bifrost Graph Editor: Tutorial Roundup #MayaMonday

August 12, 2019

Bifrost Graph, new for Maya 2018+, is “a portable, visual, node-based way to design, build, and test custom behavior”. Download it for free.

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substance designer first material tutorial

Substance Designer: Creating Your First Substance Material

August 6, 2019

This tutorial series is the perfect introduction to creating Substance Materials with Designer.  No previous experience is required.   It’s divided into 4 chapters for a total of 25 bite sized chunks.  Happy creating!

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aec4d pro overview

Lasse Lauch AEC4D Pro Overview

August 1, 2019

Watch this overview to learn how AEC4D Pro optimizes the workflow between Cinema 4D and After Effects.

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gsg area light maps tutorial

Greyscalegorilla: Lighting 3D Products with Area Light Maps

July 26, 2019

Learn how to use Greyscalegorilla Area Light Maps with HDRI Link to add texture to area lights in your favorite third-party render engine.

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Physically Based Rendering / PBR Explained

Physically Based Rendering / PBR Explained for 3D Artists #TutorialTuesday

July 16, 2019

FlippedNormals gives a nice explanation of Physically Based Rendering. They talk more about what PBR actually is and also about the benefits of PBR.

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FumeFX and tyFlow Fluid Force

FumeFX and tyFlow Fluid Force

July 9, 2019

In this new tutorial from SitniSati, learn how to use tyFlow Fluid Force to blow some maple leaves across the desert. Watch it now!

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octane texture pack 3

Octane Texture Pack 3 Tutorial

June 11, 2019

In this tutorial, Joren from The Pixel Lab shows you how to use the new Octane Texture Pack 3 Procedural Edition from Renderking.

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Thanos Portal FumeFX

FumeFX Thanos Portal for 3ds Max

June 11, 2019

This tutorial for the Thanos Portal comes from SitniSati, and is, of course, inspired by the Avengers Infinity War. Watch it now!

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understanding metalness

Understanding Metalness in PBR workflow with V-Ray Next

June 11, 2019

Chaos Group has added a Metalness parameter to the V-Ray standard material in an effort to better support a PBR workflow in V-Ray Next.

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8 Must-Have Plug-ins for Adobe After Effects

In Depth: 8 Must-Have Plug-ins for Adobe After Effects

June 4, 2019

This is a question that I get quite a bit. It’s usually someone who is just out of college and getting started in the biz. They often use the phrase “the best bang for the buck”. Nobody wants to spend money on tools they will never use either. Because this field has some diversity, I’m breaking this into a multi-part feature for motion graphics in After Effects, visual effects in After Effects, editing, and more. Here are my picks must-have plug-ins for motion graphic artists using After Effects.

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aura multiple producers

After Effects: Aura – Multiple Producers w/ 3D Layers

June 4, 2019

This tutorial will teach you how to use 3d layers to create multiple producer points in Rowbyte Aura for After Effects.

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Cinema 4D Tutorial Roundup: Tips for Compositing 3D Renders into Live Footage

Cinema 4D Tutorial Roundup: Tips for Compositing 3D Renders into Live Footage

June 4, 2019

Making your 3D content look natural in a live-action shot can sometimes be challenging. It’s important to match elements in the shot, for example, the focal length, the angle, the lighting, the color grade, the grain, and all the rest.

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