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MAXON CINEMA 4D Prime R18

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CINEMA 4D Prime is an ideal choice for all graphic designers looking to add 3D to their toolset

Renowned for its ease of use, speed and professional results, CINEMA 4D Prime is an ideal choice for all graphic designers looking to add 3D to their toolset.


Highlights

CINEMA 4D Prime's intuitive interface is designed to ease you in to the powerful and exciting world of 3D graphics. With CINEMA 4D Prime you can start creating great-looking 3D images in no time. And the tutorials provided help you learn CINEMA 4D quickly and easily.

Adding CINEMA 4D Prime to your existing pipeline of 2D applications opens up a wealth of new design possibilities. For example: turn 2D artwork into 3D elements using

import options such as Illustrator or EPS, or simply combine images or movies with 3D objects. CINEMA 4D Prime's powerful tools let you create images and animations for any industry. 3D logo, illustrations, buildings, space ships - whatever you want to create - you can rely on CINEMA 4D Prime.

CINEMA 4D Prime lets you cost-effectively enter the world of 3D. And if you want more advanced tools, it’s great to know that you can upgrade to any of the more powerful versions of CINEMA 4D.


R18 Announced- Full Feature List (pops)

Cinema 4D Release 18 puts powerful new tools in the hands of motion graphics artists, and makes VFX workflows accessible to everyone. Game designers and visualization professionals enjoy new opportunities, while workflow, modeling, animation and shader enhancements help elevate every Cinema 4D artist to a new level.

Voronoi Fracturing

Non-destructive destruction

With the new Fracture Voronoi object you can tear down walls. Systematically shatter any object into procedural fragments using virtually anything to control the distribution of the shattered pieces. Create artistic procedural geometry using splines, polygon objects or particles. Fracture Voronoi is always live which means you can change elements at any time. As a native MoGraph object it works seamlessly with Dynamics and all the effectors and falloffs you love.

maxon c4d voronoi fracturing

New knife tools

It slices, it dices

Cinema 4D Release 18 truly is a cut above the rest, with all-new interactive knife tools. The new Line Cut tool lets you draw cuts across one or even multiple objects and tweak them on-the-fly with an interactive preview. You can then lock in new edges, remove parts or split objects based on the cuts you made. With the new Plane Cut tool you can create new edges using the Local, World or Camera axes, or draw a line to define the plane and adjust the position and rotation of the cut numerically or with a viewport manipulator. The Loop/Path Cut tool creates symmetrical loops or paths based on a proportional or absolute distance to the surrounding edges, and preserves curvature when creating new edges. All three new tools are available as separate commands so you can easily access the desired mode via shortcut or Commander.

Object Tracker

Integrate your Cinema 4D creations into real-world footage with Object Tracking, the next step in MAXON’s effort to make VFX workflows and tools accessible to everyone. Reconstruct the motion of the camera and any number of objects to transform a video file into a 3D world. Add 2D User Tracks for key features of the object and assign them to the Object Tracker – then reconstruct the object based on just the tracks or with the help of reference geometry. You can now seamlessly integrate any number of 3D objects into real-world footage with ease.

Shaders & surface effects

New shaders and shading options offer advanced rendering possibilities in Cinema 4D Release 18. With the Thin Film shader you can reproduce the iridescent rainbow effects of bubbles and oil slicks, or simply add fingerprints and oily residue to any surface. Inverse Ambient Occlusion can be used to create masks for worn edges or to imitate subsurface scattering for faster rendering results. The Shadow Catcher shader offers a convenient way to capture shadows and ambient occlusion from 3D objects so they can be easily composited over real-life footage.

It's all about workflow

Cinema 4D has always offered a fast and intuitive workflow, and Release 18 offers new tools with approachable and easy-to-learn interfaces. Your window to the 3D world has been given a dramatic facelift with viewport enhancements, including Screen Space Ambient Occlusion, Viewport Tessellation for Displacement preview, and a preview mode for multi-layered Reflectance.

Maxon Product Full Features Comparison Chart

 

Faster. Easier. More Realistic.

Cinema 4D R17 makes the easiest-to-use professional 3D software more efficient than ever before. New tools as well as expanded and completely reworked features help you turn your ideas into reality even quicker and with less effort. The improved workflow helps you meet the tightest deadlines. We’ve even gone so far as to re-invent the line!

workflowWorkflow That Simply Works
Work Fast, Play More

Smooth workflows bring creativity to life. That’s why workflow is front and center in Cinema 4D Release 17.

The revolutionary Take System will save precious time. The new Color Chooser does all those things you always wanted with color, as well as things you didn’t even know you wanted! Integration with Sketchup and the Houdini Engine make Cinema 4D your ideal hub. Let creativity flow.

modellingModeling
Onboard spline tools with real-time feedback

Release 17 comes with a complete splines toolkit - no need to switch to an external tool. Easily create and modify splines with Cinema 4D's new Pen tool, sketching, smoothing, arc tool, and boolean commands.

sculptingSculpting
Intuitive and efficient organic modeling

Dozens of new features and improvements in Cinema 4D Release 17 make sculpting a true delight. Use Sculpt to PoseMorph, for example, to speed up character animation. Easily sculpt hard-surface models with Edge Detection. Release 17 makes sculpting in Cinema 4D easier than ever.

renderingImproved Rendering
Better variability and usability with the new Variation and Formula Shaders

Release 17 offers new and expanded shaders to increase usability and performance. With the new Material Override function you can easily override specific channels of selected materials to create clay or matte renders.

Improved Animation
Greatly improved Motion Tracking features

Integrating 3D assets into video just got easier. The Motion Tracking feature in Cinema 4D has been enhanced by adding the ability to correct lens distortion and by adding an intuitive tool for quickly eliminating problem track points.

 

Maxon Product Full Features Comparison Chart

 


modelingModeling

CINEMA 4D Studio can import and export a variety of file formats, which lets you integrate it in almost any pipeline. The modeling toolset lets you work with parametric or polygonal objects, subsivision surfaces and all types of deformers and modifiers. CINEMA 4D's non-linear modeling lets you modify parametric objects at any time and is lightweight and fast.

MODELING IN CINEMA 4D

The first step in most 3D projects is creating the objects.

The most basic shapes are provided in MAXON CINEMA 4D as parametric primitives. Parametric objects can be converted to polygons to serve as a basis for more complex objects. A number of deformers and other generators can be used in conjunction with objects.

Splines can be used as the basis for extrudes, lofts, lathes and sweeps - all of which can be adjusted dynamically in real-time, and even animated.

In Good Shape

CINEMA 4D's comprehensive polygon tools provide real-time feedback. A powerful Knife tool works in conjunction with N-gons to easily cut holes, planes and paths into objects. The Stitch and Sew tool makes it easy to close holes between objects. With the Brush and Magnet tools you can easily paint point deformations for more organic objects.

Whether your scenes are real-world or out-of-this-world, CINEMA 4D's powerful modeling tools provide the building blocks for your imagination.

UV Editing

UV editingMAXON's CINEMA 4D features an arsenal of UV editing solutions that ensure your models and their materials line up properly. UV coordinates are essential to successful painting and quality texturing in 3D.

Whether adjusting UVs for a low-res game model or a high-res matte painting, CINEMA 4D provides the UV tools you can count on when the UV mapping is not as perfect as the model.

 

 

 


Updates

Service Release 18 (SP2)

This service release improves stability and performance and is recommended for all Cinema 4D R18 users. This update includes fixes in the areas of file exchange, MoGraph and modeling and also improves the Texture Manager’s functionality. Together with this service release you can also download the trial version of the NVIDIA IRay plugin directly in Cinema 4D.

All improvements included in this service release: download change list PDF.

Minimum System Requirements Cinema 4D and BodyPaint 3D

Operating systems

Windows (running on Intel or AMD 64-bit CPU with SSE3 support)

  • Windows 7 SP1 64-bit (all versions)
  • Windows 8 64-bit (all versions)
  • Windows 8.1 64-bit (all versions)
  • Windows 10 64-bit (all versions)

OS X

  • Mac OS X 10.9.5 or higher with 64-bit processor running on Intel-based Apple Macintosh

General

  • 4 GB RAM (8 GB or more recommended)
  • OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended)
  • USB port
  • Internet connection is required
  • Registration is required

Cinema 4D on Windows 10

There are no known Cinema 4D issues that are Windows 10-specific but your user experience might differ, depending on your hardware. Our closed field test showed that some but not all GPU drivers or input device drivers work less reliably on the new operating system, especially when using third-party plugins that rely on these drivers. This can change anytime if these drivers are updated, which means that no general guidelines exist regarding which graphics cards will be affected. For users of Intel HD2500 / HD4000 GPUs, we don't recommend the use of Windows 10 because they will most likely not receive the necessary updates.

QuickTime: Some versions could not be used with Windows 10. However, we received positive feedback with regard to using the current version 7.7.9 with Windows and Cinema 4D. According to the website, there is no official support for Windows 10. Download: https://support.apple.com/downloads/quicktime

Graphics cards

Generally speaking, Cinema 4D and BodyPaint 3D support all OpenGL 4.1-capable graphics cards. Nevertheless, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set. High-performance graphics chips are currently already available in mid-range laptops.

Make sure that you always use the most current certified graphics card driver (no beta versions).

To find out more about processing speed, CINEBENCH test results can be found online.

Important notice

MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.

The technical specifications of MAXON products are constantly changing. Please use the most current demo version of the software to test its compatibility on your computer.
Regarding NVIDIA 3D Vision

A quad buffered graphics card is required to use NVIDIA's 3D Vision Shutter glasses for viewing the stereoscopic display in Cinema 4D.

An overview of graphics cards that meet all requirements can be found here.

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